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https://gitlab.com/MaddoScientisto/cirnogodot.git
synced 2026-06-01 10:25:35 +00:00
Fixed player template in maps
This commit is contained in:
parent
9b69b7ab17
commit
1005796e13
7 changed files with 24 additions and 37 deletions
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@ -2,14 +2,13 @@
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[ext_resource type="Script" uid="uid://doxmbokehw8ci" path="res://Scripts/GameManager.cs" id="1_paetl"]
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[ext_resource type="PackedScene" uid="uid://d1rlw6ddpmrn8" path="res://Scenes/Actors/Rumia.tscn" id="2_47q21"]
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[ext_resource type="PackedScene" uid="uid://bghghp5ep4w2j" path="res://Scenes/player.tscn" id="2_f17ts"]
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[ext_resource type="PackedScene" uid="uid://c4pr2707hbeph" path="res://Scenes/Actors/fsm_player.tscn" id="2_um322"]
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[ext_resource type="TileSet" uid="uid://6k28roiljylj" path="res://Tilesets/factory_tileset.tres" id="3_cyhmq"]
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[ext_resource type="PackedScene" uid="uid://bdp710abe10s5" path="res://Scenes/Interactable/AreaTrigger.tscn" id="9_xhf0g"]
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[node name="GameScene" type="Node2D" node_paths=PackedStringArray("PlayerSpawnMarker")]
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[node name="GameScene" type="Node2D"]
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script = ExtResource("1_paetl")
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PlayerTemplate = ExtResource("2_f17ts")
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PlayerSpawnMarker = NodePath("PlayerStartPosition")
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PlayerTemplate = ExtResource("2_um322")
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[node name="Liquids" type="TileMapLayer" parent="."]
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tile_map_data = PackedByteArray("AAAFAAUAAAAEAAMAAAAFAAYAAAAEAAMAAAAEAAYAAAAEAAMAAAADAAYAAAAEAAMAAAACAAYAAAAEAAMAAAACAAUAAAAEAAMAAAADAAUAAAAEAAMAAAAEAAUAAAAEAAMAAAAJAAUAAAAEAAMAAAAKAAUAAAAEAAMAAAAKAAYAAAAEAAMAAAAJAAYAAAAEAAMAAAAIAAYAAAAEAAMAAAAIAAUAAAAEAAMAAAASAAUAAAAEAAMAAAASAAYAAAAEAAMAAAARAAYAAAAEAAMAAAAQAAYAAAAEAAMAAAAQAAUAAAAEAAMAAAARAAUAAAAEAAMAAAATAAUAAAAEAAMAAAATAAYAAAAEAAMAAAA=")
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@ -1,8 +1,7 @@
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[gd_scene load_steps=13 format=4 uid="uid://6a6tjohypmmb"]
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[gd_scene load_steps=12 format=4 uid="uid://6a6tjohypmmb"]
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[ext_resource type="Script" uid="uid://doxmbokehw8ci" path="res://Scripts/GameManager.cs" id="1_t2k72"]
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[ext_resource type="PackedScene" uid="uid://bghghp5ep4w2j" path="res://Scenes/player.tscn" id="2_v2pdx"]
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[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="3_e12id"]
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[ext_resource type="PackedScene" uid="uid://c4pr2707hbeph" path="res://Scenes/Actors/fsm_player.tscn" id="2_2jsgm"]
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[ext_resource type="Script" uid="uid://mja0rk7n2kln" path="res://Scripts/Resources/MapStartDataResource.cs" id="4_s1vkf"]
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[ext_resource type="TileSet" uid="uid://6k28roiljylj" path="res://Tilesets/factory_tileset.tres" id="5_06rc0"]
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[ext_resource type="Script" uid="uid://krean0uywtms" path="res://Scripts/TilemapAvoidance.cs" id="6_up0ka"]
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@ -15,11 +14,11 @@
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[sub_resource type="Resource" id="Resource_6wo78"]
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script = ExtResource("4_s1vkf")
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EggIndex = 0
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StartingEquipment = Array[ExtResource("3_e12id")]([])
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StartingEquipment = []
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[node name="GameScene" type="Node2D"]
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script = ExtResource("1_t2k72")
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PlayerTemplate = ExtResource("2_v2pdx")
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PlayerTemplate = ExtResource("2_2jsgm")
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SpawnMarkers = Dictionary[int, NodePath]({
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0: NodePath("PlayerStartPosition")
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})
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@ -1,10 +1,8 @@
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[gd_scene load_steps=28 format=4 uid="uid://5klhna6pdpss"]
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[gd_scene load_steps=26 format=4 uid="uid://5klhna6pdpss"]
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[ext_resource type="Script" uid="uid://doxmbokehw8ci" path="res://Scripts/GameManager.cs" id="1_uhxhn"]
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[ext_resource type="PackedScene" uid="uid://bghghp5ep4w2j" path="res://Scenes/player.tscn" id="2_afebu"]
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[ext_resource type="PackedScene" uid="uid://crry0rgk7a8sm" path="res://Scenes/Weapons/BaseWeapon.tscn" id="3_2mapn"]
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[ext_resource type="PackedScene" uid="uid://c4pr2707hbeph" path="res://Scenes/Actors/fsm_player.tscn" id="2_y24l4"]
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[ext_resource type="Script" uid="uid://mja0rk7n2kln" path="res://Scripts/Resources/MapStartDataResource.cs" id="4_7nc7l"]
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[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="4_bk8jb"]
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[ext_resource type="TileSet" uid="uid://6k28roiljylj" path="res://Tilesets/factory_tileset.tres" id="5_bsah1"]
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[ext_resource type="Script" uid="uid://krean0uywtms" path="res://Scripts/TilemapAvoidance.cs" id="6_f3h3l"]
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[ext_resource type="Script" uid="uid://cfya7sndh7vy2" path="res://Scenes/CameraController.gd" id="7_4a7df"]
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@ -29,7 +27,7 @@
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[sub_resource type="Resource" id="Resource_6wo78"]
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script = ExtResource("4_7nc7l")
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EggIndex = 0
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StartingEquipment = Array[ExtResource("4_bk8jb")]([])
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StartingEquipment = []
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[sub_resource type="Resource" id="Resource_0a8l3"]
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script = ExtResource("18_q3u5g")
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@ -38,11 +36,10 @@ WaitForCompletion = true
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[node name="GameScene" type="Node2D"]
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process_mode = 3
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script = ExtResource("1_uhxhn")
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PlayerTemplate = ExtResource("2_afebu")
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SpawnMarkers = {
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PlayerTemplate = ExtResource("2_y24l4")
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SpawnMarkers = Dictionary[int, NodePath]({
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0: NodePath("PlayerStartPosition")
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}
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WeaponTemplate = ExtResource("3_2mapn")
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})
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MapStartData = SubResource("Resource_6wo78")
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[node name="Tilemaps" type="Node2D" parent="."]
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@ -1,11 +1,10 @@
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[gd_scene load_steps=23 format=4 uid="uid://bx31ou6tw3kd1"]
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[gd_scene load_steps=22 format=4 uid="uid://bx31ou6tw3kd1"]
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[ext_resource type="Script" uid="uid://doxmbokehw8ci" path="res://Scripts/GameManager.cs" id="1_jpse7"]
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[ext_resource type="PackedScene" uid="uid://bghghp5ep4w2j" path="res://Scenes/player.tscn" id="2_4hnih"]
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[ext_resource type="PackedScene" uid="uid://c4pr2707hbeph" path="res://Scenes/Actors/fsm_player.tscn" id="2_8erab"]
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[ext_resource type="TileSet" uid="uid://6k28roiljylj" path="res://Tilesets/factory_tileset.tres" id="2_m7mag"]
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[ext_resource type="Script" uid="uid://cfya7sndh7vy2" path="res://Scenes/CameraController.gd" id="2_pu05b"]
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[ext_resource type="Script" uid="uid://c5nxsq3tyxcx6" path="res://Scripts/InventoryManager.cs" id="3_5wmap"]
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[ext_resource type="PackedScene" uid="uid://crry0rgk7a8sm" path="res://Scenes/Weapons/BaseWeapon.tscn" id="3_au7nm"]
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[ext_resource type="PackedScene" uid="uid://dkwi1hu1bixoe" path="res://Scenes/HUD/HUD.tscn" id="4_js5qv"]
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[ext_resource type="Script" uid="uid://mja0rk7n2kln" path="res://Scripts/Resources/MapStartDataResource.cs" id="4_ls56o"]
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[ext_resource type="PackedScene" uid="uid://byms2dhliyux0" path="res://Scenes/Actors/teleporter.tscn" id="4_tlevr"]
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@ -34,11 +33,10 @@ WaitForCompletion = true
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[node name="GameScene" type="Node2D"]
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process_mode = 3
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script = ExtResource("1_jpse7")
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PlayerTemplate = ExtResource("2_4hnih")
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PlayerTemplate = ExtResource("2_8erab")
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SpawnMarkers = Dictionary[int, NodePath]({
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0: NodePath("PlayerStartPosition")
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})
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WeaponTemplate = ExtResource("3_au7nm")
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MapStartData = SubResource("Resource_53p3c")
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[node name="Tilemaps" type="Node2D" parent="."]
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@ -147,5 +145,3 @@ script = ExtResource("6_m31cm")
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[node name="AudioStreamPlayer2D" parent="." instance=ExtResource("19_8erab")]
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process_mode = 3
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autoplay = true
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TrackName = "Rebel Base"
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AuthorName = "Nobody"
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@ -1,8 +1,7 @@
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[gd_scene load_steps=17 format=4 uid="uid://prgabjxh44lf"]
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[gd_scene load_steps=16 format=4 uid="uid://prgabjxh44lf"]
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[ext_resource type="Script" uid="uid://doxmbokehw8ci" path="res://Scripts/GameManager.cs" id="1_4uv21"]
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[ext_resource type="PackedScene" uid="uid://bghghp5ep4w2j" path="res://Scenes/player.tscn" id="2_j0vja"]
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[ext_resource type="PackedScene" uid="uid://crry0rgk7a8sm" path="res://Scenes/Weapons/BaseWeapon.tscn" id="3_a16tm"]
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[ext_resource type="PackedScene" uid="uid://c4pr2707hbeph" path="res://Scenes/Actors/fsm_player.tscn" id="2_xfbh8"]
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[ext_resource type="Script" uid="uid://mja0rk7n2kln" path="res://Scripts/Resources/MapStartDataResource.cs" id="4_bc0u7"]
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[ext_resource type="TileSet" uid="uid://6k28roiljylj" path="res://Tilesets/factory_tileset.tres" id="4_em3f4"]
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[ext_resource type="Script" uid="uid://krean0uywtms" path="res://Scripts/TilemapAvoidance.cs" id="5_75e1c"]
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@ -25,11 +24,10 @@ StartingEquipment = []
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[node name="GameScene" type="Node2D"]
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process_mode = 3
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script = ExtResource("1_4uv21")
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PlayerTemplate = ExtResource("2_j0vja")
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PlayerTemplate = ExtResource("2_xfbh8")
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SpawnMarkers = Dictionary[int, NodePath]({
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0: NodePath("PlayerStartPosition")
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})
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WeaponTemplate = ExtResource("3_a16tm")
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MapStartData = SubResource("Resource_6wo78")
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[node name="Tilemaps" type="Node2D" parent="."]
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@ -99,5 +97,3 @@ script = ExtResource("15_d7e3u")
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[node name="AudioStreamPlayer2D" parent="." instance=ExtResource("12_3bxj4")]
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process_mode = 3
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autoplay = true
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TrackName = "Test"
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AuthorName = "Nobody"
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@ -1,8 +1,7 @@
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[gd_scene load_steps=47 format=4 uid="uid://bpnahwxmjgb6t"]
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[gd_scene load_steps=46 format=4 uid="uid://bpnahwxmjgb6t"]
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[ext_resource type="Script" uid="uid://doxmbokehw8ci" path="res://Scripts/GameManager.cs" id="1_qxyfr"]
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[ext_resource type="PackedScene" uid="uid://bghghp5ep4w2j" path="res://Scenes/player.tscn" id="2_nth0h"]
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[ext_resource type="PackedScene" uid="uid://crry0rgk7a8sm" path="res://Scenes/Weapons/BaseWeapon.tscn" id="3_auj7t"]
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[ext_resource type="PackedScene" uid="uid://c4pr2707hbeph" path="res://Scenes/Actors/fsm_player.tscn" id="2_ajkcn"]
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[ext_resource type="Script" uid="uid://mja0rk7n2kln" path="res://Scripts/Resources/MapStartDataResource.cs" id="4_g48r8"]
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[ext_resource type="TileSet" uid="uid://6k28roiljylj" path="res://Tilesets/factory_tileset.tres" id="5_2m462"]
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[ext_resource type="Script" uid="uid://krean0uywtms" path="res://Scripts/TilemapAvoidance.cs" id="6_bnfdx"]
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@ -111,11 +110,10 @@ WaitForCompletion = true
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[node name="GameScene" type="Node2D"]
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process_mode = 3
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script = ExtResource("1_qxyfr")
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PlayerTemplate = ExtResource("2_nth0h")
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PlayerTemplate = ExtResource("2_ajkcn")
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SpawnMarkers = Dictionary[int, NodePath]({
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0: NodePath("PlayerStartPosition")
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})
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WeaponTemplate = ExtResource("3_auj7t")
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MapStartData = SubResource("Resource_6wo78")
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[node name="Parallax2D" type="Parallax2D" parent="."]
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@ -167,6 +167,8 @@ public partial class GameManager : Node2D
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_player.GlobalPosition = GetStartPosition();
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LastCheckpointPosition = _player.GlobalPosition;
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//_player.GlobalPosition = PlayerSpawnMarker.Position;
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CameraTargetPlayer();
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