Fixed player template in maps

This commit is contained in:
Marco 2025-03-03 09:44:38 +01:00
commit 1005796e13
7 changed files with 24 additions and 37 deletions

View file

@ -1,8 +1,7 @@
[gd_scene load_steps=13 format=4 uid="uid://6a6tjohypmmb"]
[gd_scene load_steps=12 format=4 uid="uid://6a6tjohypmmb"]
[ext_resource type="Script" uid="uid://doxmbokehw8ci" path="res://Scripts/GameManager.cs" id="1_t2k72"]
[ext_resource type="PackedScene" uid="uid://bghghp5ep4w2j" path="res://Scenes/player.tscn" id="2_v2pdx"]
[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="3_e12id"]
[ext_resource type="PackedScene" uid="uid://c4pr2707hbeph" path="res://Scenes/Actors/fsm_player.tscn" id="2_2jsgm"]
[ext_resource type="Script" uid="uid://mja0rk7n2kln" path="res://Scripts/Resources/MapStartDataResource.cs" id="4_s1vkf"]
[ext_resource type="TileSet" uid="uid://6k28roiljylj" path="res://Tilesets/factory_tileset.tres" id="5_06rc0"]
[ext_resource type="Script" uid="uid://krean0uywtms" path="res://Scripts/TilemapAvoidance.cs" id="6_up0ka"]
@ -15,11 +14,11 @@
[sub_resource type="Resource" id="Resource_6wo78"]
script = ExtResource("4_s1vkf")
EggIndex = 0
StartingEquipment = Array[ExtResource("3_e12id")]([])
StartingEquipment = []
[node name="GameScene" type="Node2D"]
script = ExtResource("1_t2k72")
PlayerTemplate = ExtResource("2_v2pdx")
PlayerTemplate = ExtResource("2_2jsgm")
SpawnMarkers = Dictionary[int, NodePath]({
0: NodePath("PlayerStartPosition")
})