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Fixed player template in maps
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9b69b7ab17
commit
1005796e13
7 changed files with 24 additions and 37 deletions
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@ -2,14 +2,13 @@
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[ext_resource type="Script" uid="uid://doxmbokehw8ci" path="res://Scripts/GameManager.cs" id="1_paetl"]
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[ext_resource type="PackedScene" uid="uid://d1rlw6ddpmrn8" path="res://Scenes/Actors/Rumia.tscn" id="2_47q21"]
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[ext_resource type="PackedScene" uid="uid://bghghp5ep4w2j" path="res://Scenes/player.tscn" id="2_f17ts"]
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[ext_resource type="PackedScene" uid="uid://c4pr2707hbeph" path="res://Scenes/Actors/fsm_player.tscn" id="2_um322"]
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[ext_resource type="TileSet" uid="uid://6k28roiljylj" path="res://Tilesets/factory_tileset.tres" id="3_cyhmq"]
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[ext_resource type="PackedScene" uid="uid://bdp710abe10s5" path="res://Scenes/Interactable/AreaTrigger.tscn" id="9_xhf0g"]
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[node name="GameScene" type="Node2D" node_paths=PackedStringArray("PlayerSpawnMarker")]
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[node name="GameScene" type="Node2D"]
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script = ExtResource("1_paetl")
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PlayerTemplate = ExtResource("2_f17ts")
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PlayerSpawnMarker = NodePath("PlayerStartPosition")
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PlayerTemplate = ExtResource("2_um322")
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[node name="Liquids" type="TileMapLayer" parent="."]
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tile_map_data = PackedByteArray("AAAFAAUAAAAEAAMAAAAFAAYAAAAEAAMAAAAEAAYAAAAEAAMAAAADAAYAAAAEAAMAAAACAAYAAAAEAAMAAAACAAUAAAAEAAMAAAADAAUAAAAEAAMAAAAEAAUAAAAEAAMAAAAJAAUAAAAEAAMAAAAKAAUAAAAEAAMAAAAKAAYAAAAEAAMAAAAJAAYAAAAEAAMAAAAIAAYAAAAEAAMAAAAIAAUAAAAEAAMAAAASAAUAAAAEAAMAAAASAAYAAAAEAAMAAAARAAYAAAAEAAMAAAAQAAYAAAAEAAMAAAAQAAUAAAAEAAMAAAARAAUAAAAEAAMAAAATAAUAAAAEAAMAAAATAAYAAAAEAAMAAAA=")
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