Made selector 3D

This commit is contained in:
Marco 2025-08-07 15:09:02 +02:00
commit 0a7b1614a9
8 changed files with 113 additions and 45 deletions

View file

@ -1,30 +1,13 @@
[gd_scene load_steps=6 format=3 uid="uid://dsaj5dx82brsg"]
[gd_scene load_steps=5 format=3 uid="uid://dsaj5dx82brsg"]
[ext_resource type="Texture2D" uid="uid://dde36pgb8fbwc" path="res://Sprites/selector_big.png" id="1_undfg"]
[ext_resource type="Script" uid="uid://w85hem1ec8cq" path="res://Scripts/Tools/AnimatedTextureRect.gd" id="2_cjotf"]
[sub_resource type="AtlasTexture" id="AtlasTexture_vxp1j"]
atlas = ExtResource("1_undfg")
region = Rect2(0, 0, 16, 16)
[ext_resource type="SpriteFrames" uid="uid://dhn6pld33ek0v" path="res://Resources/Sprites/Selector.tres" id="3_cjotf"]
[sub_resource type="AtlasTexture" id="AtlasTexture_bnh43"]
atlas = ExtResource("1_undfg")
region = Rect2(16, 0, 16, 16)
[sub_resource type="SpriteFrames" id="SpriteFrames_0vbph"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_vxp1j")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_bnh43")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[node name="UiSelector" type="Control"]
layout_mode = 3
anchors_preset = 15
@ -39,7 +22,7 @@ offset_left = -8.0
offset_top = -8.0
offset_right = 8.0
offset_bottom = 8.0
texture = SubResource("AtlasTexture_vxp1j")
texture = SubResource("AtlasTexture_bnh43")
stretch_mode = 2
script = ExtResource("2_cjotf")
Frames = SubResource("SpriteFrames_0vbph")
Frames = ExtResource("3_cjotf")

View file

@ -0,0 +1,16 @@
[gd_scene load_steps=2 format=3 uid="uid://cwnyegefc8o6q"]
[ext_resource type="SpriteFrames" uid="uid://dhn6pld33ek0v" path="res://Resources/Sprites/Selector.tres" id="1_vi7xt"]
[node name="UiSelector" type="Node3D"]
[node name="Sprite" type="AnimatedSprite3D" parent="."]
transform = Transform3D(0.70710677, -0.49999997, 0.49999997, 0, 0.70710677, 0.70710677, -0.70710677, -0.49999997, 0.49999997, 0, 0, 0)
pixel_size = 0.05
no_depth_test = true
texture_filter = 0
render_priority = 10
sprite_frames = ExtResource("1_vi7xt")
autoplay = "default"
frame = 1
frame_progress = 0.888575