Shooting and big tank fix

This commit is contained in:
Marco 2025-06-20 15:39:19 +02:00
commit 0a6e89faed
26 changed files with 797 additions and 9 deletions

View file

@ -0,0 +1,10 @@
using Godot;
namespace Cirno.Scripts.AttackPatterns;
public interface IScriptHost3D
{
public Node3D ParentObject { get; }
public Vector3 HomePosition { get; }
public void ChangeSpriteDirection(Vector2 direction);
}