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Activation controller FSM
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5 changed files with 22 additions and 17 deletions
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@ -59,7 +59,7 @@ public partial class Active : PlayerFSMState
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_damageReceiver.Init();
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_activationProvider.Init();
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_activationProvider.Init(stateMachine);
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//_weaponProvider = stateMachine.GetNode<PlayerWeaponProvider>("WeaponProvider");
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//_animationProvider = stateMachine.GetNode<PlayerAnimationProvider>("AnimationProvider");
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