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https://gitlab.com/MaddoScientisto/cirnogodot.git
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Map Triggers
This commit is contained in:
parent
5ce2ffb48e
commit
054c0998ad
34 changed files with 5896 additions and 477 deletions
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@ -1,11 +1,16 @@
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[gd_resource type="Resource" script_class="FuncGodotFGDPointClass" load_steps=4 format=3 uid="uid://bmfarpfcbbfa5"]
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[gd_resource type="Resource" script_class="FuncGodotFGDModelPointClass" load_steps=4 format=3 uid="uid://bmfarpfcbbfa5"]
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[ext_resource type="Resource" uid="uid://5bc1qysixhmh" path="res://3D/TrenchBroom/EntityDefinitions/base/actor_base.tres" id="1_2x8yp"]
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[ext_resource type="PackedScene" uid="uid://bb2pjblwkb7ub" path="res://3D/Scenes/Props/Vending_Machine_3D.tscn" id="2_2x8yp"]
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[ext_resource type="Script" uid="uid://c83r7t467hm4m" path="res://addons/func_godot/src/fgd/func_godot_fgd_point_class.gd" id="3_jepr3"]
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[ext_resource type="Script" uid="uid://dkmyelig23ub5" path="res://addons/func_godot/src/fgd/func_godot_fgd_model_point_class.gd" id="3_2x8yp"]
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[resource]
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script = ExtResource("3_jepr3")
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script = ExtResource("3_2x8yp")
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target_map_editor = 0
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models_sub_folder = ""
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scale_expression = ""
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generate_size_property = false
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generate_gd_ignore_file = false
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scene_file = ExtResource("2_2x8yp")
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apply_rotation_on_map_build = true
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apply_scale_on_map_build = false
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@ -17,8 +22,8 @@ class_properties = {}
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class_property_descriptions = {}
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auto_apply_to_matching_node_properties = false
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meta_properties = {
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"model": "\"3D/MapModels/VendingMachine.glb\"",
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"size": AABB(-8, -8, -12, 8, 8, 12)
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"size": AABB(-8, -8, -12, 8, 8, 12),
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"studio": "\"3D/MapModels/actor_vendingmachine.glb\""
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}
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node_class = ""
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name_property = ""
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@ -0,0 +1,30 @@
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[gd_resource type="Resource" script_class="FuncGodotFGDModelPointClass" load_steps=4 format=3 uid="uid://ceio7tm5eopbb"]
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[ext_resource type="Resource" uid="uid://5bc1qysixhmh" path="res://3D/TrenchBroom/EntityDefinitions/base/actor_base.tres" id="1_5ms1a"]
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[ext_resource type="PackedScene" uid="uid://du6hlcoq0iip4" path="res://3D/Scenes/Props/control_pad_3d.tscn" id="2_5ms1a"]
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[ext_resource type="Script" uid="uid://dkmyelig23ub5" path="res://addons/func_godot/src/fgd/func_godot_fgd_model_point_class.gd" id="3_y02cg"]
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[resource]
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script = ExtResource("3_y02cg")
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target_map_editor = 0
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models_sub_folder = ""
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scale_expression = ""
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generate_size_property = false
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generate_gd_ignore_file = false
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scene_file = ExtResource("2_5ms1a")
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apply_rotation_on_map_build = true
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apply_scale_on_map_build = false
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classname = "actor_vendingmachine"
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description = "Vending Machine"
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func_godot_internal = false
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base_classes = Array[Resource]([ExtResource("1_5ms1a")])
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class_properties = {}
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class_property_descriptions = {}
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auto_apply_to_matching_node_properties = false
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meta_properties = {
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"size": AABB(-8, -8, -12, 8, 8, 12),
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"studio": "\"3D/MapModels/actor_vendingmachine.glb\""
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}
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node_class = ""
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name_property = ""
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metadata/_custom_type_script = "uid://c83r7t467hm4m"
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@ -1,6 +1,7 @@
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[gd_resource type="Resource" script_class="FuncGodotFGDPointClass" load_steps=4 format=3 uid="uid://jn17j3xk5f3m"]
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[gd_resource type="Resource" script_class="FuncGodotFGDPointClass" load_steps=5 format=3 uid="uid://jn17j3xk5f3m"]
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[ext_resource type="Resource" uid="uid://5bc1qysixhmh" path="res://3D/TrenchBroom/EntityDefinitions/base/actor_base.tres" id="1_opmpi"]
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[ext_resource type="Resource" uid="uid://c1utxplehq2jl" path="res://3D/TrenchBroom/EntityDefinitions/base/targetname_base.tres" id="2_d6vd7"]
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[ext_resource type="PackedScene" uid="uid://b3io3bage2qyb" path="res://3D/Scenes/Props/Elevator_Path_3D.tscn" id="2_opmpi"]
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[ext_resource type="Script" uid="uid://c83r7t467hm4m" path="res://addons/func_godot/src/fgd/func_godot_fgd_point_class.gd" id="3_t8pgb"]
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@ -12,7 +13,7 @@ apply_scale_on_map_build = false
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classname = "actor_elevator_1"
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description = "Elevator Type 1"
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func_godot_internal = false
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base_classes = Array[Resource]([ExtResource("1_opmpi")])
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base_classes = Array[Resource]([ExtResource("1_opmpi"), ExtResource("2_d6vd7")])
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class_properties = {}
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class_property_descriptions = {}
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auto_apply_to_matching_node_properties = false
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@ -2,7 +2,7 @@
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[ext_resource type="Script" uid="uid://msq50x6rk4po" path="res://addons/func_godot/src/fgd/func_godot_fgd_solid_class.gd" id="1_oh5jt"]
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[ext_resource type="Resource" uid="uid://ermxog0n4mvn" path="res://3D/TrenchBroom/EntityDefinitions/base/trigger_base.tres" id="1_xcmav"]
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[ext_resource type="Script" uid="uid://dp6h7yqh8x1gv" path="res://3D/TrenchBroom/EntityScripts/Triggers/trigger_area.gd" id="3_5p7mv"]
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[ext_resource type="Script" uid="uid://bafphlee7g81i" path="res://3D/TrenchBroom/EntityScripts/Triggers/TriggerArea.cs" id="3_xcmav"]
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[resource]
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script = ExtResource("1_oh5jt")
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@ -15,7 +15,7 @@ build_occlusion = false
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render_layers = 0
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collision_shape_type = 1
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collision_layer = 4
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collision_mask = 4
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collision_mask = 2
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collision_priority = 1.0
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collision_shape_margin = 0.04
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add_textures_metadata = false
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@ -23,7 +23,7 @@ add_vertex_metadata = false
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add_face_position_metadata = false
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add_face_normal_metadata = false
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add_collision_shape_face_range_metadata = false
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script_class = ExtResource("3_5p7mv")
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script_class = ExtResource("3_xcmav")
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classname = "trigger_area"
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description = "Area node that activates its target group when entered."
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func_godot_internal = false
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@ -0,0 +1,8 @@
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using Godot;
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using System;
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[Tool]
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public partial class ActivableSetter : Node
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{
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}
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@ -0,0 +1 @@
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uid://cp8hoxa8tqes3
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105
3D/TrenchBroom/EntityScripts/Triggers/TriggerArea.cs
Normal file
105
3D/TrenchBroom/EntityScripts/Triggers/TriggerArea.cs
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@ -0,0 +1,105 @@
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using Godot;
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using System;
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using Cirno.Scripts;
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using Cirno.Scripts.Components.FSM._3DPlayer;
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using Godot.Collections;
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[Tool]
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public partial class TriggerArea : Area3D
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{
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[Export] public string Target { get; private set; }
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[Export] public string TargetFunc { get; private set; }
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[Export] public string TargetName { get; private set; }
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public enum TriggerStates
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{
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READY,
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USED
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}
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private TriggerStates _triggerState = TriggerStates.READY;
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private float _timeout = 0f;
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private Node _lastActivator;
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public void _func_godot_apply_properties(Dictionary<string, string> props)
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{
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Target = props["target"];
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TargetFunc = props["targetfunc"];
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TargetName = props["targetname"];
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}
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public void _on_ent_entered(Node ent)
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{
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GD.Print($"Trigger entered by {ent.Name}");
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if (_triggerState is TriggerStates.READY)
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{
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if (ent is IsoPlayerFSMProxy)
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{
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GD.Print($"Entity {ent} is player, trying to use");
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Use();
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}
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else
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{
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GD.Print($"{ent.Name} was not interaction controller");
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}
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}
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else
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{
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GD.Print("Trigger was not ready");
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}
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}
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public void Use()
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{
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if (_triggerState is TriggerStates.READY)
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{
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_triggerState = TriggerStates.USED;
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ToggleCollision(false);
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UseTargets(this, Target);
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}
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}
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private void UseTargets(Node activator, string target)
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{
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GD.Print($"Trying to use targets called: {target}");
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var targetList = GetTree().GetNodesInGroup(target);
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foreach (var t in targetList)
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{
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//string f;
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GD.Print($"Trying to use {t.Name}");
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if (t is IActivable activable)
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{
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GD.Print($"Activating {t.Name}");
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activable.Toggle();
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}
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}
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}
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private void ToggleCollision(bool toggle)
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{
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}
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// Called when the node enters the scene tree for the first time.
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public override void _Ready()
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{
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if (Engine.IsEditorHint()) return;
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//TBGAME.set_targetname(self, targetname)
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if (!string.IsNullOrEmpty(TargetName))
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{
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this.AddToGroup(TargetName);
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}
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}
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public TriggerArea()
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{
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Monitoring = true;
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Monitorable = false;
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BodyEntered += _on_ent_entered;
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//AreaEntered += _on_ent_entered;
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}
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}
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1
3D/TrenchBroom/EntityScripts/Triggers/TriggerArea.cs.uid
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1
3D/TrenchBroom/EntityScripts/Triggers/TriggerArea.cs.uid
Normal file
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@ -0,0 +1 @@
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uid://bafphlee7g81i
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