cirnogodot/Resources/Items/IcicleGun.tres

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[gd_resource type="Resource" script_class="LootItem" load_steps=5 format=3 uid="uid://cs3ihltcn2166"]
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[ext_resource type="Resource" uid="uid://b8apu0l5fm4k" path="res://Resources/Weapons/IcicleGun.tres" id="1_itajb"]
[ext_resource type="Texture2D" uid="uid://duwiasewxvcb5" path="res://Sprites/Items/Icicle_Gun.png" id="2_eaoas"]
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[ext_resource type="Script" uid="uid://epnwjptvks3t" path="res://Scripts/Resources/LootItem.cs" id="2_hy2hk"]
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[ext_resource type="Resource" uid="uid://bohkmf6g1fi2o" path="res://Resources/Weapons/IcicleGun_3D.tres" id="3_nh721"]
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[resource]
script = ExtResource("2_hy2hk")
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ItemName = &"Icicle Gun"
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ShortName = &"IC-9"
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ItemDescription = &"Cirno\'s custom gun, shoots ice pellets and never runs out of ammo"
ItemKey = &"ICICLE_GUN"
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Item = 9
WeaponData = ExtResource("1_itajb")
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WeaponData3D = ExtResource("3_nh721")
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Amount = 1
Max = 1
UiType = 14
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Selectable = true
InventorySprite = ExtResource("2_eaoas")
DropScenePath = &"res://Scenes/Items/GenericItem.tscn"
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DropScenePath3D = &"uid://cnot7sft7lpf3"