2025-02-11 11:50:45 +01:00
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[gd_scene load_steps=5 format=3 uid="uid://q7hau0tl3vsr"]
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2025-02-09 23:20:49 +01:00
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[ext_resource type="Texture2D" uid="uid://duwiasewxvcb5" path="res://Sprites/Items/Icicle_Gun.png" id="1_exv8g"]
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2025-02-24 11:37:45 +01:00
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[ext_resource type="Script" uid="uid://b3h7b30kerf60" path="res://Scripts/Interactables/ItemPickup.cs" id="1_rdvi1"]
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2025-02-11 11:50:45 +01:00
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[ext_resource type="Resource" uid="uid://cs3ihltcn2166" path="res://Resources/Items/IcicleGun.tres" id="2_6qt07"]
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2025-02-09 23:20:49 +01:00
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[sub_resource type="CircleShape2D" id="CircleShape2D_jtwy2"]
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2025-02-15 17:51:06 +01:00
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[node name="IcicleGun" type="Area2D" groups=["Interactable"]]
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collision_layer = 4
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collision_mask = 2
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2025-02-11 11:50:45 +01:00
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script = ExtResource("1_rdvi1")
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LootTable = [ExtResource("2_6qt07")]
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2025-02-09 23:20:49 +01:00
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[node name="Sprite2D" type="Sprite2D" parent="."]
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texture = ExtResource("1_exv8g")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("CircleShape2D_jtwy2")
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