[gd_scene load_steps=5 format=3 uid="uid://q7hau0tl3vsr"] [ext_resource type="Texture2D" uid="uid://duwiasewxvcb5" path="res://Sprites/Items/Icicle_Gun.png" id="1_exv8g"] [ext_resource type="Script" uid="uid://b3h7b30kerf60" path="res://Scripts/Interactables/ItemPickup.cs" id="1_rdvi1"] [ext_resource type="Resource" uid="uid://cs3ihltcn2166" path="res://Resources/Items/IcicleGun.tres" id="2_6qt07"] [sub_resource type="CircleShape2D" id="CircleShape2D_jtwy2"] [node name="IcicleGun" type="Area2D" groups=["Interactable"]] collision_layer = 4 collision_mask = 2 script = ExtResource("1_rdvi1") LootTable = [ExtResource("2_6qt07")] [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("1_exv8g") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_jtwy2")