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13 lines
320 B
C#
13 lines
320 B
C#
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using Godot;
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namespace Cirno.Scripts.Actors;
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public partial class ElevatorProxy3D : Path3D, IActivable
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{
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[Export] public Elevator3D Elevator { get; private set; }
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public bool Activate(ActivationType activationType = ActivationType.Toggle)
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{
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return Elevator.Activate(activationType);
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}
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}
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