cirnogodot/Resources/Bullets/simple_enemy_bullet.tres

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[gd_resource type="Resource" script_class="BulletResource" load_steps=3 format=3 uid="uid://dqnvesdj0dk3v"]
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[ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="1_o3tyw"]
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[ext_resource type="PackedScene" uid="uid://cuixq5ex0j40h" path="res://Scenes/enemyBullet.tscn" id="1_vsj6i"]
[resource]
script = ExtResource("1_o3tyw")
BulletScene = ExtResource("1_vsj6i")
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BulletSpeed = 60.0
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Direction = Vector2(1, 0)
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BulletDamage = 12.0
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LifeTime = 10.0
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DestroyOnCollision = true
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Owner = 2
DamageType = 0
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RotateSprite = false
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Controllable = false
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Freezable = true
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Grazeable = true
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GrazeValue = 1.0
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TimeModifiers = []