[gd_resource type="Resource" script_class="BulletResource" load_steps=3 format=3 uid="uid://dqnvesdj0dk3v"] [ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="1_o3tyw"] [ext_resource type="PackedScene" uid="uid://cuixq5ex0j40h" path="res://Scenes/enemyBullet.tscn" id="1_vsj6i"] [resource] script = ExtResource("1_o3tyw") BulletScene = ExtResource("1_vsj6i") BulletSpeed = 60.0 Direction = Vector2(1, 0) BulletDamage = 12.0 LifeTime = 10.0 DestroyOnCollision = true Owner = 2 DamageType = 0 RotateSprite = false Controllable = false Freezable = true Grazeable = true GrazeValue = 1.0 TimeModifiers = []