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20 lines
484 B
C#
20 lines
484 B
C#
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using System.Linq;
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using Godot;
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using Godot.Collections;
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namespace Cirno.Scripts.Resources;
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[GlobalClass]
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public partial class MapStartDataResource : Resource
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{
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[Export]
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public int EggIndex { get; set; }
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[Export]
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public Array<LootItem> StartingEquipment { get; set; } = new Array<LootItem>();
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public override string ToString()
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{
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return $"EggIndex: {EggIndex}, Equipment: {string.Join("," ,StartingEquipment.Select(x => x.ItemKey))}";
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}
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}
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