2025-02-21 16:27:57 +01:00
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[gd_scene load_steps=12 format=3 uid="uid://dux8pv1y8wkt0"]
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2025-02-24 11:37:45 +01:00
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[ext_resource type="Script" uid="uid://cpx2fxtumgmud" path="res://Scenes/Barrel.cs" id="1_012qq"]
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2025-02-21 16:27:57 +01:00
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[ext_resource type="PackedScene" uid="uid://duaisem6rf56s" path="res://Scenes/Props/Broken_Capacitor.tscn" id="2_hnb2s"]
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[ext_resource type="PackedScene" uid="uid://jmijre3eaf8m" path="res://Scenes/Explosion.tscn" id="3_fms01"]
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[ext_resource type="Resource" uid="uid://dk2rbf88a5irh" path="res://Resources/Bullets/Explosion_Harmless.tres" id="4_q7brp"]
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[ext_resource type="Texture2D" uid="uid://5xl4cht2471h" path="res://Sprites/Props/Capacitor.png" id="6_2htjq"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_2ewfl"]
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size = Vector2(11, 14)
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[sub_resource type="AtlasTexture" id="AtlasTexture_y2ecd"]
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atlas = ExtResource("6_2htjq")
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region = Rect2(0, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_fc7w7"]
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atlas = ExtResource("6_2htjq")
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region = Rect2(16, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_jc6gn"]
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atlas = ExtResource("6_2htjq")
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region = Rect2(32, 0, 16, 16)
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[sub_resource type="SpriteFrames" id="SpriteFrames_dcpu5"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_y2ecd")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_fc7w7")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_jc6gn")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_ss2y0"]
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size = Vector2(11, 14)
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[node name="Capacitor" type="Area2D" groups=["Destroyable"]]
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collision_layer = 64
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collision_mask = 138
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script = ExtResource("1_012qq")
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Health = 2.0
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ExplosionRadius = 0.0
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ExplosionDamage = 0.0
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DebrisScene = ExtResource("2_hnb2s")
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ExplosionParticles = ExtResource("3_fms01")
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ExplosionData = ExtResource("4_q7brp")
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metadata/_edit_group_ = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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visible = false
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position = Vector2(0.5, -1)
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shape = SubResource("RectangleShape2D_2ewfl")
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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sprite_frames = SubResource("SpriteFrames_dcpu5")
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autoplay = "default"
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frame = 2
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frame_progress = 0.119855
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[node name="RigidBody2D" type="RigidBody2D" parent="."]
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collision_layer = 64
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collision_mask = 10
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gravity_scale = 0.0
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[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
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visible = false
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position = Vector2(0.5, -1)
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shape = SubResource("RectangleShape2D_ss2y0")
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