cirnogodot/Scenes/Actors/Thermatron_FSM.tscn

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[gd_scene load_steps=36 format=3 uid="uid://dky13otbks8cm"]
[ext_resource type="Script" uid="uid://bi2edpdosngll" path="res://Scripts/Components/FSM/Enemy/EnemyFSMProxy.cs" id="1_ypjty"]
[ext_resource type="Resource" uid="uid://cfdvg162u65sr" path="res://Resources/Enemies/Thermathron.tres" id="2_ypjty"]
[ext_resource type="Script" uid="uid://dn6dbog1s2818" path="res://Scripts/Components/FSM/Enemy/EnemyStateMachine.cs" id="3_vwbuk"]
[ext_resource type="Script" uid="uid://rrelumir3g6n" path="res://Scripts/Components/FSM/Enemy/Init.cs" id="4_h5l0p"]
[ext_resource type="Script" uid="uid://bjrh5q24nuoec" path="res://Scripts/Components/FSM/Enemy/Idle.cs" id="5_0h47h"]
[ext_resource type="Script" uid="uid://dbmc3klko5x18" path="res://Scripts/Components/FSM/Enemy/Alert.cs" id="6_6jnl3"]
[ext_resource type="Script" uid="uid://7mig30eneu8x" path="res://Scripts/Components/FSM/Enemy/Shooting.cs" id="7_0b4ec"]
[ext_resource type="Script" uid="uid://4hwtlc1ftjsc" path="res://Scripts/Components/FSM/Enemy/Dead.cs" id="8_vnfdp"]
[ext_resource type="Script" uid="uid://dj37rup1ibnn6" path="res://Scripts/Components/FSM/Enemy/Controlled.cs" id="9_3mqch"]
[ext_resource type="SpriteFrames" uid="uid://tei88ni5rpc" path="res://Resources/Sprites/Thermathron.tres" id="10_ypjty"]
[ext_resource type="Script" uid="uid://mb4ugq74a17c" path="res://Scripts/Components/FSM/Enemy/PlayerDetectionModule.cs" id="11_fr0ok"]
[ext_resource type="Script" uid="uid://bflvr26h52c55" path="res://Scripts/Components/FSM/Enemy/EnemyStorageModule.cs" id="12_owlkt"]
[ext_resource type="Script" uid="uid://cq3hkweplldbr" path="res://Scripts/Components/Actors/GenericDamageReceiver.cs" id="13_dawgb"]
[ext_resource type="PackedScene" uid="uid://cm564ue740cpx" path="res://Scenes/Actors/DeadFairyGuard.tscn" id="14_u1bck"]
[ext_resource type="Script" uid="uid://cqwvssstkrdmw" path="res://Scripts/Components/Actors/ActorResourceProvider.cs" id="15_7irjb"]
[ext_resource type="Script" uid="uid://ik7s65de723k" path="res://Scripts/Components/FSM/Enemy/NavigationMovementModule.cs" id="16_sdbo2"]
[ext_resource type="PackedScene" uid="uid://cj63k0dmk7tl1" path="res://Scenes/Weapons/enemy_weapon_base.tscn" id="17_fd7xe"]
[ext_resource type="Resource" uid="uid://csdlihliv4cr8" path="res://Resources/Weapons/EnemyWeapon_simple.tres" id="18_w3tna"]
[ext_resource type="Script" uid="uid://dhsqsajq537qn" path="res://Scripts/Components/FSM/Enemy/EnemyAlarmModule.cs" id="19_c3uga"]
[ext_resource type="Script" uid="uid://bo5sgbv1t8ril" path="res://Scripts/Components/Actors/PlayerAnimationProvider.cs" id="20_ugc72"]
[ext_resource type="Material" uid="uid://dnvwgyt2tbqmr" path="res://Resources/Materials/Player_Blink_Teleport_Material.tres" id="21_47d4e"]
[ext_resource type="Script" uid="uid://dncdgq843sj2f" path="res://Scripts/Components/FSM/Enemy/AnimationModule.cs" id="22_fwg5l"]
[ext_resource type="Script" uid="uid://bw4t2clyr6lib" path="res://Scripts/Components/FSM/Enemy/EnemyDropsProvider.cs" id="23_iws4h"]
[ext_resource type="Texture2D" uid="uid://b2v6j7lsyltrc" path="res://Sprites/Actors/CirnoWings.png" id="24_wy318"]
[ext_resource type="Script" uid="uid://dq338w2lw5phl" path="res://Scripts/Components/Actors/KeyboardInputProvider.cs" id="25_5b7ew"]
[ext_resource type="Script" uid="uid://d208gvthkstvc" path="res://Scripts/Components/Actors/PlayerCrosshairProvider.cs" id="26_k7vny"]
[ext_resource type="Texture2D" uid="uid://cf2855sd3hqty" path="res://Sprites/Actors/Aiming_Reticule_Small.png" id="27_tgmsl"]
[sub_resource type="CircleShape2D" id="CircleShape2D_pnkma"]
[sub_resource type="CircleShape2D" id="CircleShape2D_5wstg"]
radius = 29.0
[sub_resource type="CircleShape2D" id="CircleShape2D_6x22m"]
radius = 5.0
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_poxpj"]
particle_flag_disable_z = true
emission_shape = 2
emission_sphere_radius = 16.0
orbit_velocity_min = -1.0
orbit_velocity_max = 1.098
gravity = Vector3(0, 0, 0)
color = Color(0.0392157, 0.380392, 1, 1)
[sub_resource type="AtlasTexture" id="AtlasTexture_urwql"]
atlas = ExtResource("24_wy318")
region = Rect2(0, 0, 16, 16)
[sub_resource type="SpriteFrames" id="SpriteFrames_wafqr"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_urwql")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[sub_resource type="AtlasTexture" id="AtlasTexture_12erk"]
atlas = ExtResource("27_tgmsl")
region = Rect2(0, 0, 16, 16)
[sub_resource type="SpriteFrames" id="SpriteFrames_biwfl"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_12erk")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[node name="ThermatronFsm" type="CharacterBody2D" node_paths=PackedStringArray("EnemyFSM")]
collision_layer = 16
collision_mask = 33
script = ExtResource("1_ypjty")
EnemyFSM = NodePath("StateMachine")
EnemyResource = ExtResource("2_ypjty")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_pnkma")
[node name="StateMachine" type="Node2D" parent="."]
script = ExtResource("3_vwbuk")
[node name="Init" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("DamageReceiver", "StorageModule")]
script = ExtResource("4_h5l0p")
DamageReceiver = NodePath("../../DamageReceiver")
StorageModule = NodePath("../../Storage")
[node name="Idle" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("StorageModule", "PlayerDetection", "DamageReceiver", "_moduleNodes")]
script = ExtResource("5_0h47h")
StorageModule = NodePath("../../Storage")
PlayerDetection = NodePath("../../PlayerDetection")
DamageReceiver = NodePath("../../DamageReceiver")
_moduleNodes = [NodePath("../../AlarmModule"), NodePath("../../AnimationModule")]
[node name="Alert" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("StorageModule", "PlayerDetection", "DamageReceiver", "NavigationModule", "_moduleNodes")]
script = ExtResource("6_6jnl3")
StorageModule = NodePath("../../Storage")
PlayerDetection = NodePath("../../PlayerDetection")
DamageReceiver = NodePath("../../DamageReceiver")
NavigationModule = NodePath("../../NavigationModule")
_moduleNodes = [NodePath("../../AnimationModule")]
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[node name="Shooting" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("StorageModule", "PlayerDetection", "DamageReceiver", "NavigationModule", "EquippedWeapon", "_moduleNodes")]
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script = ExtResource("7_0b4ec")
StorageModule = NodePath("../../Storage")
PlayerDetection = NodePath("../../PlayerDetection")
DamageReceiver = NodePath("../../DamageReceiver")
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NavigationModule = NodePath("../../NavigationModule")
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EquippedWeapon = NodePath("../../EnemyWeapon")
_moduleNodes = [NodePath("../../AnimationModule")]
[node name="Dead" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("StorageModule", "DropsProvider")]
script = ExtResource("8_vnfdp")
StorageModule = NodePath("../../Storage")
DropsProvider = NodePath("../../DropsProvider")
[node name="Controlled" type="Node2D" parent="StateMachine" node_paths=PackedStringArray("StorageModule", "DamageReceiver", "_inputProvider", "CrosshairProvider", "EquippedWeapon", "_moduleNodes")]
script = ExtResource("9_3mqch")
StorageModule = NodePath("../../Storage")
DamageReceiver = NodePath("../../DamageReceiver")
_inputProvider = NodePath("../../InputProvider")
CrosshairProvider = NodePath("../../CrosshairProvider")
EquippedWeapon = NodePath("../../EnemyWeapon")
_moduleNodes = [NodePath("../../AnimationModule")]
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = ExtResource("10_ypjty")
animation = &"right"
autoplay = "down"
[node name="PlayerDetection" type="Area2D" parent="."]
collision_layer = 0
collision_mask = 2
script = ExtResource("11_fr0ok")
ObstaclesCollisionMask = 81
[node name="CollisionShape2D" type="CollisionShape2D" parent="PlayerDetection"]
shape = SubResource("CircleShape2D_5wstg")
[node name="Storage" type="Node2D" parent="." node_paths=PackedStringArray("Root")]
script = ExtResource("12_owlkt")
Root = NodePath("..")
[node name="DamageReceiver" type="Area2D" parent="." node_paths=PackedStringArray("HealthProvider")]
collision_layer = 64
collision_mask = 136
script = ExtResource("13_dawgb")
HealthProvider = NodePath("Health")
BulletGroup = 2
Debris = ExtResource("14_u1bck")
DeleteParentOnDeath = false
[node name="CollisionShape2D" type="CollisionShape2D" parent="DamageReceiver"]
position = Vector2(0, 3.865)
shape = SubResource("CircleShape2D_6x22m")
[node name="Health" type="Node2D" parent="DamageReceiver"]
script = ExtResource("15_7irjb")
ResourceName = "Health"
[node name="NavigationModule" type="Node2D" parent="." node_paths=PackedStringArray("StorageModule")]
script = ExtResource("16_sdbo2")
StorageModule = NodePath("../Storage")
[node name="NavigationAgent2D" type="NavigationAgent2D" parent="NavigationModule"]
target_desired_distance = 8.0
path_max_distance = 800.0
path_postprocessing = 1
avoidance_enabled = true
debug_path_custom_color = Color(1, 0, 0, 1)
[node name="EnemyWeapon" parent="." instance=ExtResource("17_fd7xe")]
WeaponData = ExtResource("18_w3tna")
[node name="AlarmModule" type="Node2D" parent="." node_paths=PackedStringArray("PlayerDetection")]
script = ExtResource("19_c3uga")
PlayerDetection = NodePath("../PlayerDetection")
[node name="AnimationProvider" type="Node2D" parent="." node_paths=PackedStringArray("_animatedSprite", "_shieldParticles")]
script = ExtResource("20_ugc72")
_animatedSprite = NodePath("../AnimatedSprite2D")
_shieldParticles = NodePath("ShieldParticles")
WalkRightAnimationName = &"right"
WalkLeftAnimationName = &"left"
WalkDownAnimationName = &"down"
WalkUpAnimationName = &"up"
BlinkMaterial = ExtResource("21_47d4e")
[node name="ShieldParticles" type="GPUParticles2D" parent="AnimationProvider"]
emitting = false
amount = 32
lifetime = 0.4
one_shot = true
process_material = SubResource("ParticleProcessMaterial_poxpj")
[node name="AnimationModule" type="Node2D" parent="." node_paths=PackedStringArray("AnimationProvider", "StorageModule")]
script = ExtResource("22_fwg5l")
AnimationProvider = NodePath("../AnimationProvider")
StorageModule = NodePath("../Storage")
[node name="DropsProvider" type="Node2D" parent="." node_paths=PackedStringArray("StorageModule")]
script = ExtResource("23_iws4h")
StorageModule = NodePath("../Storage")
[node name="PossessionWings" type="AnimatedSprite2D" parent="."]
visible = false
sprite_frames = SubResource("SpriteFrames_wafqr")
[node name="InputProvider" type="Node2D" parent="."]
script = ExtResource("25_5b7ew")
[node name="CrosshairProvider" type="Node2D" parent="." node_paths=PackedStringArray("AnimatedSprite")]
script = ExtResource("26_k7vny")
AnimatedSprite = NodePath("Crosshair")
CrosshairDistance = 35.0
[node name="Crosshair" type="AnimatedSprite2D" parent="CrosshairProvider"]
sprite_frames = SubResource("SpriteFrames_biwfl")
[connection signal="area_entered" from="PlayerDetection" to="PlayerDetection" method="_on_area_entered"]
[connection signal="area_exited" from="PlayerDetection" to="PlayerDetection" method="_on_area_exited"]
[connection signal="area_entered" from="DamageReceiver" to="DamageReceiver" method="_on_damage_hitbox_area_entered"]
[connection signal="velocity_computed" from="NavigationModule/NavigationAgent2D" to="NavigationModule" method="_on_navigation_agent_2d_velocity_computed"]