Crusader_Decomp/crusader_segment_coverage_ledger.csv
2026-04-05 18:27:09 +02:00

146 lines
No EOL
22 KiB
CSV

"Segment","Type","FileOffset","Length","CoverageStatus","KnownSubsystem","KeyNamedFunctions","Blockers","NotesSource"
"1","code","0x37600","0x8400","Deep","Gameplay cursor/input/projectiles","cursor_update_hover; entity_fire_weapon; projectile_update_tick","Broader gameplay subsystem still spans adjacent segments","crusader_decompilation_notes.md; plan-mid.md"
"2","code","0x40000","0x2B0","None","","","","crusader_ne_segments.csv"
"3","code","0x40400","0x55A","None","","","","crusader_ne_segments.csv"
"4","code","0x40A00","0x10B1","Foothold","Reset/cache entry path","runtime_cache_reset_sequence","ASYLUM.24 and downstream reset callers still need tighter classification","crusader_decompilation_notes.md; plan-mid.md"
"5","code","0x41E00","0x8D7","Partial","Startup/display transition prepare/driver lane","startup_display_transition_prepare; startup_display_transition_driver","The two main seg005 bodies are now named and tied to caller-side validation through vtable +0x0c, the seg108 0x4f38 sprite/object helper lane, the shared active-dispatch hold byte at 0x6828, the seg049 watch/controller lane at 0x2bd8, and the seg126 follow-up path; the exact higher-level state label is still unresolved","crusader_decompilation_notes.md; plan-mid.md"
"6","code","0x42C00","0x75E","Foothold","Gameplay-side masked materializer and local state/value selector lane","entity_vm_context_try_create_mask_0008_slot30_with_offset; entity_vm_context_try_create_mask_0010_slot08_with_offset_if_ready","Outer callers for the renamed seg006 helpers are still unresolved, and the higher-level gameplay subsystem owning the local state-selector and adjacent class-linked value family still needs caller-side recovery","plan-mid.md; docs/raw-0008-000c.md"
"7","code","0x43600","0x484","None","","","","crusader_ne_segments.csv"
"8","code","0x43C00","0x1386","None","","","","crusader_ne_segments.csv"
"9","code","0x45400","0x495","None","","","","crusader_ne_segments.csv"
"10","code","0x45A00","0xD92","None","","","","crusader_ne_segments.csv"
"11","code","0x46E00","0x5B1","None","","","","crusader_ne_segments.csv"
"12","code","0x47600","0x94B","None","","","","crusader_ne_segments.csv"
"13","code","0x48200","0x1F6C","None","","","","crusader_ne_segments.csv"
"14","code","0x4AA00","0x526","None","","","","crusader_ne_segments.csv"
"15","code","0x4B200","0x1C68","None","","","","crusader_ne_segments.csv"
"16","code","0x4D400","0x677","None","","","","crusader_ne_segments.csv"
"17","code","0x4DC00","0x1A7","None","","","","crusader_ne_segments.csv"
"18","code","0x4E000","0x7E9","None","","","","crusader_ne_segments.csv"
"19","code","0x4EA00","0xB4D","None","","","","crusader_ne_segments.csv"
"20","code","0x4F800","0x878","None","","","","crusader_ne_segments.csv"
"21","code","0x50200","0x4486","Partial","Timer/event dispatch and entity counting","entity_count_by_type_a; input_keyboard_handler copy","Needs broader caller-driven expansion","crusader_decompilation_notes.md; plan-mid.md"
"22","code","0x55000","0x2BD6","None","","","","crusader_ne_segments.csv"
"23","code","0x58200","0x5D6","None","","","","crusader_ne_segments.csv"
"24","code","0x58A00","0x6D7","None","","","","crusader_ne_segments.csv"
"25","code","0x59200","0x1976","None","","","","crusader_ne_segments.csv"
"26","code","0x5AE00","0x4DE","None","","","","crusader_ne_segments.csv"
"27","code","0x5B400","0x57B","None","","","","crusader_ne_segments.csv"
"28","code","0x5BA00","0x788","None","","","","crusader_ne_segments.csv"
"29","code","0x5C400","0x190A","Partial","Area-search collision move and step-aware sweep helper lane","AreaSearch_CollideMove; AreaSearch_SweepShapeBetweenPoints; AreaSearch_SweepItemToPointWithStepUp; AreaSearch_SweepShapeBetweenPointsWithStepUp","Current direct callers are still all movement/collision-side and the remaining gap is the earlier policy layer deciding when those paths instantiate the 0x236 queue or whether any non-collision lane feeds it","plan-mid.md; docs/ne-hole-filling-priorities.md; docs/raw-0008-000c.md"
"30","code","0x5E000","0x5071","None","","","","crusader_ne_segments.csv"
"31","code","0x64000","0x6EE","Partial","StorageDataProcess queue create/run/release helpers","StorageDataProcess_Create; StorageDataProcess_Run; StorageDataProcess_Release; StorageDataProcess_RunAndTerminateProcs; storage_process_ref_list_create; storage_process_ref_list_append; storage_process_ref_list_terminate_item_matches; storage_process_ref_list_destroy","Still needs caller-side recovery beyond the verified collision producer and any stronger subsystem naming than the local hit/got-hit storage queue","plan-mid.md; docs/ne-hole-filling-priorities.md; docs/raw-0008-000c.md"
"32","code","0x64800","0x56A","None","","","","crusader_ne_segments.csv"
"33","code","0x65000","0x10D7","None","","","","crusader_ne_segments.csv"
"34","code","0x66600","0x253A","None","","","","crusader_ne_segments.csv"
"35","code","0x69400","0xF67","None","","","","crusader_ne_segments.csv"
"36","code","0x6A600","0x69F","None","","","","crusader_ne_segments.csv"
"37","code","0x6AE00","0x636","None","","","","crusader_ne_segments.csv"
"38","code","0x6B600","0x2318","None","","","","crusader_ne_segments.csv"
"39","code","0x6E200","0x3416","None","","","","crusader_ne_segments.csv"
"40","code","0x72200","0x1E7A","None","","","","crusader_ne_segments.csv"
"41","code","0x74600","0x28D","None","","","","crusader_ne_segments.csv"
"42","code","0x74A00","0xC9C","None","","","","crusader_ne_segments.csv"
"43","code","0x75A00","0x336F","Partial","Gameplay targeting/facing repair cluster","entity_set_at_target_update_facing; seg043_func_0090; seg043_func_021c","Two repaired functions remain positional and thunk-heavy","crusader_decompilation_notes.md; plan-mid.md"
"44","code","0x79400","0x7F8","None","","","","crusader_ne_segments.csv"
"45","code","0x79E00","0x200","None","","","","crusader_ne_segments.csv"
"46","code","0x7A200","0x7DC","None","","","","crusader_ne_segments.csv"
"47","code","0x7AC00","0x9B4","None","","","","crusader_ne_segments.csv"
"48","code","0x7B800","0x63","None","","","","crusader_ne_segments.csv"
"49","code","0x7BA00","0x1E3F","Partial","Watch/camera controller object lane","watch_entity_controller_create_global; watch_entity_controller_create; watch_entity_controller_dispatch_if_present; entity_set_watch_ptr","The 0x2bd8 lane is now a real shared watch/controller object with verified vtable +0x2c/+0x30 dispatch, and the startup/display handoff bodies consistently raise or clear the borrowed active-dispatch hold byte around that controller phase; the exact controller-vs-watched-entity ownership label is still open","crusader_decompilation_notes.md; plan-mid.md"
"50","code","0x7DE00","0x9C8","None","","","","crusader_ne_segments.csv"
"51","code","0x7EA00","0x1D02","None","","","","crusader_ne_segments.csv"
"52","code","0x80A00","0x1D65","None","","","","crusader_ne_segments.csv"
"53","code","0x82C00","0x10DE","None","","","","crusader_ne_segments.csv"
"54","code","0x84000","0x5","None","","","Short stub-sized segment","crusader_ne_segments.csv"
"55","code","0x84200","0xA06","None","","","","crusader_ne_segments.csv"
"56","code","0x85000","0x706","None","","","","crusader_ne_segments.csv"
"57","code","0x85A00","0x79B","None","","","","crusader_ne_segments.csv"
"58","code","0x86400","0x44B","None","","","","crusader_ne_segments.csv"
"59","code","0x86A00","0x4288","None","","","","crusader_ne_segments.csv"
"60","code","0x8B600","0x231","None","","","","crusader_ne_segments.csv"
"61","code","0x8BA00","0x1B6C","Foothold","Entity/timer dispatch guard and period helpers","timer_entity_enable_wrapper; entity_check_flag_0x4000; entity_set_event_type_checked; entity_set_update_period_and_reschedule","Several wrappers still resolve into thunk-heavy paths and need caller-side semantic naming","crusader_decompilation_notes.md"
"62","code","0x8DA00","0x85F","Foothold","Entry word-list lifecycle helpers","entity_word_list_destroy","Caller-side object-role mapping still needed for strong behavioral names","crusader_decompilation_notes.md"
"63","code","0x8E400","0x519","None","","","","crusader_ne_segments.csv"
"64","code","0x8EA00","0x3B1","Foothold","Global one-shot gate/dispatch control","FUN_0008_eb43; FUN_0008_ebe7; FUN_0008_eac8; FUN_0008_ec23","Subsystem identity of the gate path remains unresolved; names intentionally conservative","crusader_decompilation_notes.md"
"65","code","0x8F000","0x5BD","None","","","","crusader_ne_segments.csv"
"66","code","0x8F800","0x4A9","None","","","","crusader_ne_segments.csv"
"67","code","0x8FE00","0x839","None","","","","crusader_ne_segments.csv"
"68","code","0x90800","0xB4A","None","","","","crusader_ne_segments.csv"
"69","code","0x91800","0x2A0","None","","","","crusader_ne_segments.csv"
"70","code","0x91C00","0xF24","Partial","DOS file-handle lifecycle and owner-resource twin file-family loaders","file_handle_alloc_init_and_open; file_handle_open_with_mode","Exact DOS open/create flags and the per-family record schema behind the twin `0009:67b6` / `0009:6916` loader passes still need caller-side decoding","crusader_decompilation_notes.md; docs/raw-000a-000d.md; docs/raw-0008-000c.md"
"71","code","0x92E00","0x6C2","None","","","","crusader_ne_segments.csv"
"72","code","0x93600","0xCA1","None","","","","crusader_ne_segments.csv"
"73","code","0x94600","0x9AA","None","","","","crusader_ne_segments.csv"
"74","code","0x95200","0x337","None","","","","crusader_ne_segments.csv"
"75","code","0x95600","0x1428","None","","","","crusader_ne_segments.csv"
"76","code","0x96E00","0x627","Foothold","VGA palette read/write/free helpers","vga_palette_write; vga_palette_read; palette_free_if_set","Need caller-side analysis to classify higher-level palette transaction semantics","crusader_decompilation_notes.md"
"77","code","0x97600","0x616","Foothold","Palette buffer clone/metadata setup","palette_buffer_alloc_copy_from_source","Need caller-side analysis to separate generic palette clone use from callback-specific staging","crusader_decompilation_notes.md"
"78","code","0x97E00","0x634","None","","","","crusader_ne_segments.csv"
"79","code","0x98600","0x421","None","","","","crusader_ne_segments.csv"
"80","code","0x98C00","0xF27","Foothold","Conditional render/callback dispatch and surface release","entity_conditional_render_dispatch; surface_release_internal; surface_release_and_maybe_free","0x4588 callback object still lacks a concrete subsystem name","crusader_decompilation_notes.md"
"81","code","0x99E00","0x320","None","","","","crusader_ne_segments.csv"
"82","code","0x9A200","0x1C8A","Partial","Allocator head-table allocation and phase finalize","allocator_try_alloc_from_head_table; allocator_phase_finalize_pass; allocator_head_try_alloc_block; allocator_head_free_block; allocator_head_finalize_sweep","0x4588 callback object subsystem identity still unresolved","crusader_decompilation_notes.md; plan-mid.md"
"83","code","0x9C400","0x31E","Foothold","Allocator node/header helpers","event_queue_push; packed size/header helpers","Mostly structural helper layer","crusader_decompilation_notes.md"
"84","code","0x9C800","0x1478","None","","","","crusader_ne_segments.csv"
"85","code","0x9E000","0x404","Foothold","Allocator work token helpers","token reserve/release and commit helpers","Needs clearer subsystem naming","crusader_decompilation_notes.md"
"86","code","0x9E600","0x40F6","None","","","","crusader_ne_segments.csv"
"87","code","0xA2800","0x50C","None","","","","crusader_ne_segments.csv"
"88","code","0xA2E00","0x523","None","","","","crusader_ne_segments.csv"
"89","code","0xA3400","0x373","None","","","","crusader_ne_segments.csv"
"90","code","0xA3800","0x9C6","Partial","Item movement legality, collision-info, and directional cache-offset helpers","Item_LegalMoveToPoint; Item_LegalMoveToPointWithCollisionInfo; ItemCache_PushAndPopToDirectionalOffset","Still needs the surrounding item-move dispatcher/flags policy and stronger linkage to the upstream queue-instantiation layer","plan-mid.md; docs/ne-hole-filling-priorities.md; docs/raw-0008-000c.md"
"91","code","0xA4400","0x6FA","Partial","RNG, fatal-report helpers, and runtime callback/video-state lifecycle","fatal_error_report_fmt_a_and_exit; fatal_error_report_buffered_fmt_and_exit; fatal_error_report_fmt_c_and_exit; rng_set_seed; rng_next_modulo; runtime_callback_object_init_once; runtime_callback_object_teardown_once; video_bios_state_snapshot; video_mode_set_and_record_state","Exact fatal-report template text and callback object subsystem identity still need tighter recovery","crusader_decompilation_notes.md; plan-mid.md"
"92","code","0xA4E00","0x59E","None","","","","crusader_ne_segments.csv"
"93","code","0xA5600","0x4F1","None","","","","crusader_ne_segments.csv"
"94","code","0xA5E00","0x606","Partial","Tracked handle table control","tracked_entity_handle_table_init; tracked_entity_handle_table_shutdown; tracked_entity_handle_table_clear_and_dispatch","Downstream dispatch tail still unresolved","crusader_decompilation_notes.md"
"95","code","0xA6600","0xC9F","Partial","Cache manager init/reset and 0x4588 runtime callback lifecycle","cache_init; cache_reset_runtime_state; cache_shutdown; entity_cleanup_resources_and_dispatch","Concrete 0x4588 callback object name and field-level role mapping remain unresolved","crusader_decompilation_notes.md; plan-mid.md"
"96","code","0xA7600","0x582","None","","","","crusader_ne_segments.csv"
"97","code","0xA7E00","0xDB0","None","","","","crusader_ne_segments.csv"
"98","code","0xA8E00","0x68A","None","","","","crusader_ne_segments.csv"
"99","code","0xA9600","0x355","None","","","Possible raw 000e animation overlap mapping not yet normalized","crusader_ne_segments.csv"
"100","code","0xA9C00","0x697","None","","","Possible raw 000e animation overlap mapping not yet normalized","crusader_ne_segments.csv"
"101","code","0xAA400","0x17BC","None","","","Possible raw 000e animation overlap mapping not yet normalized","crusader_ne_segments.csv"
"102","code","0xAC000","0x73C","None","","","Possible raw 000e parser mapping not yet normalized","crusader_ne_segments.csv"
"103","code","0xACA00","0x16CD","None","","","Possible raw 000e parser mapping not yet normalized","crusader_ne_segments.csv"
"104","code","0xAE600","0x41B","None","","","","crusader_ne_segments.csv"
"105","code","0xAEC00","0x9F6","None","","","","crusader_ne_segments.csv"
"106","code","0xAF800","0x1795","None","","","","crusader_ne_segments.csv"
"107","code","0xB1400","0x40C","None","","","","crusader_ne_segments.csv"
"108","code","0xB1A00","0x113F","Partial","Active sprite/object state lane","sprite_object_clear_flag40_if_present; sprite_object_set_flag40_if_present; sprite_object_push_state_word; sprite_object_pop_state_word","The 0x4f38 lane is now a verified bounded sprite/object state-word stack at +0x186/+0x196 with a separate local bit-0x40 contract at +0x32. It is reused across startup/display and later UI flows, and it is now clearly separated from both the validated seg005 caller object and the shared active-dispatch hold byte at 0x6828+0x40; the higher-level sprite/object meaning and any link to 0x4588 remain unresolved","crusader_decompilation_notes.md; plan-mid.md"
"109","code","0xB2E00","0x1424","None","","","High-value gap around 000b:2e00 still unresolved","crusader_ne_segments.csv; crusader_decomp_progress.md"
"110","code","0xB4400","0x4C4","None","","","","crusader_ne_segments.csv"
"111","code","0xB4A00","0x489","None","","","","crusader_ne_segments.csv"
"112","code","0xB5000","0x1670","None","","","","crusader_ne_segments.csv"
"113","code","0xB6A00","0x4A6","None","","","","crusader_ne_segments.csv"
"114","code","0xB7000","0xDF1","None","","","","crusader_ne_segments.csv"
"115","code","0xB8000","0x978","None","","","","crusader_ne_segments.csv"
"116","code","0xB8C00","0xAA3","None","","","","crusader_ne_segments.csv"
"117","code","0xB9A00","0x3157","None","","","","crusader_ne_segments.csv"
"118","code","0xBD400","0xA0A","None","","","","crusader_ne_segments.csv"
"119","code","0xBE200","0x419","None","","","","crusader_ne_segments.csv"
"120","code","0xBE800","0x9AE","None","","","","crusader_ne_segments.csv"
"121","code","0xBF400","0xACE","None","","","","crusader_ne_segments.csv"
"122","code","0xC0200","0x3149","None","","","","crusader_ne_segments.csv"
"123","code","0xC3C00","0xE6D","None","","","","crusader_ne_segments.csv"
"124","code","0xC4E00","0x3DD","None","","","","crusader_ne_segments.csv"
"125","code","0xC5400","0x1A3E","None","","","","crusader_ne_segments.csv"
"126","code","0xC7400","0x402A","Partial","Transition-entry wrappers, pre-entry setup/script, and exit control","FUN_000c_7412; transition_preentry_setup_resources; transition_preentry_release_resources; transition_preentry_run_until_complete_or_abort; transition_preentry_step_script; wait_for_vga_vertical_retrace; thunk_callf_0000_ffff_000c_827d; thunk_callf_0000_ffff_000c_82f9; FUN_000c_834a","The seg126 helper family is structurally recovered and now ties into a paired temporary text-renderer lane at 0x8c5c/0x8c60, a shared async break/hold depth at 0x31a2 whose outer-loop exit test is visible at 000c:ca11, and the shared active-dispatch owner at 0x6828 whose +0x40 byte is raised immediately after the DS:0x6341 animation ctor path; remaining open work is the exact UI role of the renderer pair, the unresolved script bytes beyond the now-anchored fade controls, and the separate oversized overlap rooted at 000c:db68","crusader_decompilation_notes.md; plan-mid.md"
"127","code","0xCC600","0x8F6","Partial","Palette fade controller and transition-state gate","palette_fade_begin_full_up; palette_fade_begin_full_down; transition_palette_fade_begin; transition_palette_fade_tick; transition_palette_fade_out_step; transition_palette_fade_in_step","Exact higher-level transition states and palette-source owners are still unresolved, but the local fade controller, default fade entry paths, active/direction state at 0x630a/0x630b, and the seg126 script-byte selectors 0x5e -> full-down / 0x26 -> full-up (with 0x2a sharing the same post-fade bookkeeping path) are now clear","crusader_decompilation_notes.md; plan-mid.md"
"128","code","0xCD200","0x5D0","None","","","","crusader_ne_segments.csv"
"129","code","0xCDA00","0xD77","None","","","","crusader_ne_segments.csv"
"130","code","0xCEA00","0x47D","None","","","","crusader_ne_segments.csv"
"131","code","0xCF000","0x44D","None","","","","crusader_ne_segments.csv"
"132","code","0xCF600","0x3EB8","None","","","","crusader_ne_segments.csv"
"133","code","0xD3800","0x215A","Partial","VM masked-context creation, context save/load, and slot-value reload lane","entity_vm_context_try_create_masked_for_entity; entity_vm_context_create_from_slot_index; entity_vm_context_save; entity_vm_context_load; entity_vm_slot_load_value_plus_offset","The outer selector into entity_vm_opcode_sequence_run and the direct caller roles for the `0x0400/0x000a` and `0x0800/0x000b` offset-specialized wrappers remain unresolved, but the generic masked-create hub and persisted slot-plus-offset lane are now stable","plan-mid.md; docs/raw-0008-000c.md; docs/raw-000a-000d.md"
"134","code","0xD6000","0xEF0","Partial","VM runtime bootstrap, context seeding, and opcode sequencer support","entity_vm_runtime_init_from_path_if_configured; entity_vm_referent_registry_init; entity_vm_runtime_release_slots; entity_vm_runtime_init_slots; entity_vm_opcode_sequence_run","The upstream selector path into entity_vm_opcode_sequence_run and the exact configured owner-file naming at 0x65a still need caller-side recovery, but the runtime bootstrap, persisted slot-plus-offset lane, and sequencer entry/exit contract are now stable enough for partial coverage","plan-mid.md; docs/raw-0008-000c.md; docs/raw-000a-000d.md"
"135","code","0xD7000","0x3B7","Partial","VM runtime owner-resource helper and paired external file-family loader","entity_vm_runtime_owner_resource_create; entity_vm_runtime_owner_resource_destroy","The helper now has two parallel file-family loops at 0009:67b6 and 0009:6916 feeding separate buffers, but the exact per-family record schema and higher-level resource names are still unresolved","plan-mid.md; docs/raw-0008-000c.md"
"136","code","0xD7600","0x5BD","Partial","Shared active dispatch-entry owner and hold-state controller","active_dispatch_entry_mark_enabled; active_dispatch_entry_mark_disabled; active_dispatch_entry_create_default","The shared active entry is now tied to the seg126 DS:0x6341 transition-animation path and to the shared 0x31a2 break/hold depth; current evidence also separates its borrowed +0x40 presentation hold token from the seg108-local 0x4f38 bit-0x40 lane, but the exact higher-level transition/callback subsystem name is still unresolved","crusader_decompilation_notes.md; plan-mid.md"
"137","code","0xD7E00","0xFBB","Partial","Palette and dispatch-entry emission helper family","entity_dispatch_entry_init_runtime_state; entity_dispatch_entry_release_runtime_state; vga_palette_set_all_black; vga_palette_set_all_white; vga_palette_set_all_rgb; dispatch_entry_create_black_palette_state_active; dispatch_entry_create_grayscale_palette_state_active; dispatch_entry_create_solid_palette_state_active","Higher-level event/script meaning is still unresolved, especially the paired 0x68bf object and the exact role of the 0004:5ad4-5b6e caller sequence","crusader_decompilation_notes.md; plan-mid.md"
"138","code","0xD9200","0x32E4","Partial","Entity cleanup/finalize with callback, watch-controller release, and dispatch-entry palette emission","entity_cleanup_resources_and_dispatch; sprite_redraw_global_if_active; FUN_000d_938c","Concrete callback-object subsystem naming is still unresolved, but this lane now has verified caller-side control of watch/controller state at 0x2bd8, uses the shared active-dispatch byte +0x40 as a borrowed presentation hold token rather than a local owner install, and emits two distinct 0x4588 payload pairs (entity +0x12d/+0x12f and +0x74f/+0x751) in addition to the palette-emission helpers","crusader_decompilation_notes.md; plan-mid.md"
"139","code","0xDCC00","0x984","None","","","","crusader_ne_segments.csv"
"140","code","0xDD800","0xC6F","None","","","","crusader_ne_segments.csv"
"141","code","0xDE600","0x2B","None","","","Short stub-sized segment","crusader_ne_segments.csv"
"142","code","0xDE800","0x4371","None","","","","crusader_ne_segments.csv"
"143","code","0xE3400","0x6F5","None","","","","crusader_ne_segments.csv"
"144","data","0xE3C00","0x8DBC","None","","","Large data segment not yet classified","crusader_ne_segments.csv"
"145","data","0x0","0x0","None","","","Zero-length data segment placeholder","crusader_ne_segments.csv"