2026-03-25 23:32:36 +01:00
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function thermatr_calledFromAnim() /* entry=181 class_id=0x0338 slot=0x0E */
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{
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var
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referent, /* [BP+00h] type=0x69 */
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n; /* [BP-02h] type=0x24 */
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2026-03-26 00:37:17 +01:00
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set_info(0x021A, *(arg_06));
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process_exclude();
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n = *(arg_06);
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set_info(1, 0);
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2026-03-26 22:10:48 +01:00
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spawn NPCDEATH.slot_20(Actor.GetNPCDataField0x63_00B(arg_06), *(arg_06), arg_06);
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2026-03-26 00:37:17 +01:00
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return;
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2026-03-25 23:32:36 +01:00
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}
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