cirnogodot/.vscode/launch.json

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{
"version": "2.0.0",
"configurations": [
{
"name": ".NET Core Launch (console)",
"type": "coreclr",
"request": "launch",
"preLaunchTask": "build",
"program": "I:/Apps/Godot_v4.3-stable_mono_win64/Godot_v4.3-stable_mono_win64.exe",
"args": [],
"cwd": "${workspaceFolder}",
"stopAtEntry": false,
"console": "internalConsole"
},
{
"name": "Play in Editor",
"type": "godot-mono",
"mode": "playInEditor",
"request": "launch"
},
{
"name": "Launch",
"type": "godot-mono",
"request": "launch",
"mode": "executable",
"preLaunchTask": "build",
"executable": "I:/Apps/Godot_v4.3-stable_mono_win64/Godot_v4.3-stable_mono_win64.exe",
// See which arguments are available here:
// https://docs.godotengine.org/en/stable/getting_started/editor/command_line_tutorial.html
"executableArguments": [
"--path",
"${workspaceRoot}"
]
},
{
"name": "Launch (Select Scene)",
"type": "godot-mono",
"request": "launch",
"mode": "executable",
"preLaunchTask": "build",
"executable": "I:/Apps/Godot_v4.3-stable_mono_win64/Godot_v4.3-stable_mono_win64.exe",
// See which arguments are available here:
// https://docs.godotengine.org/en/stable/getting_started/editor/command_line_tutorial.html
"executableArguments": [
"--path",
"${workspaceRoot}",
"${command:SelectLaunchScene}"
]
},
{
"name": "Attach",
"type": "godot-mono",
"request": "attach",
"address": "localhost",
"port": 23685
}
]
}