cirnogodot/Scripts/Resources/Modifiers/DelayedContinuousRotationModifier.cs
2025-06-30 17:28:19 +02:00

14 lines
No EOL
336 B
C#

using Cirno.Scripts.Weapons;
using Godot;
namespace Cirno.Scripts.Resources.Modifiers;
[GlobalClass]
[Tool]
public partial class DelayedContinuousRotationModifier : TimeModifier
{
public override void Update(IBullet bullet, double delta, double elapsed)
{
bullet.RotateSpriteDegrees((float)(Value * delta));
}
}