cirnogodot/Resources/BulletScripts/Danmaku_Room_1.tres
2026-03-01 23:14:33 +01:00

31 lines
1.4 KiB
Text

[gd_resource type="Resource" script_class="BulletScript3D" format=3 uid="uid://boiwvdhs2jjmf"]
[ext_resource type="Resource" uid="uid://qrqsywgiij7i" path="res://Resources/Bullets/3D/simple_enemy_bullet_small_3D.tres" id="1_bdx2k"]
[ext_resource type="Script" uid="uid://b5s5mjuk1rng5" path="res://Scripts/Resources/TimeModifier.cs" id="2_14tto"]
[ext_resource type="Script" uid="uid://bxiprx5nwmpnu" path="res://Scripts/AttackPatterns/ShootingPattern3D.cs" id="3_wsvd4"]
[ext_resource type="Script" uid="uid://w8hcpu68ssq" path="res://Scripts/Resources/BulletScripts/BulletScript3D.cs" id="4_7mmfe"]
[sub_resource type="Resource" id="Resource_bdx2k"]
script = ExtResource("3_wsvd4")
LoopType = 1
BulletResource = ExtResource("1_bdx2k")
rotationSpeed = 12.0
UseParentRotationOffset = true
burstInterval = 0.1
ShotsPerBurst = 4
BurstRate = 1.0
metadata/_custom_type_script = "uid://bxiprx5nwmpnu"
metadata/_bullet_graph_layout_v1 = {
"res://Resources/BulletScripts/Danmaku_Room_1.tres::Resource_bdx2k": Vector2(-340, -60)
}
[resource]
script = ExtResource("4_7mmfe")
Title = "Danmaku Room 1"
Description = "Script for the first danmaku room"
Patterns = Array[Object]([SubResource("Resource_bdx2k")])
metadata/_custom_type_script = "uid://w8hcpu68ssq"
metadata/_bullet_graph_layout_v1 = {
"res://Resources/BulletScripts/Danmaku_Room_1.tres": Vector2(-1280, 40),
"res://Resources/BulletScripts/Danmaku_Room_1.tres::Resource_bdx2k": Vector2(-880, 140)
}