cirnogodot/Scripts/Interactables/IInteractable.cs
2025-06-13 17:46:44 +02:00

14 lines
No EOL
337 B
C#

using Godot;
namespace Cirno.Scripts.Interactables;
public interface IInteractable
{
public bool Activate(ActivationType activationType = ActivationType.Toggle);
public bool CanActivate();
public Vector2 GetGlobalPosition2D();
public Vector2 GetScreenPosition();
//protected bool MeetsRequirements();
}