mirror of
https://gitlab.com/MaddoScientisto/cirnogodot.git
synced 2026-06-01 11:15:33 +00:00
168 lines
6.6 KiB
Text
168 lines
6.6 KiB
Text
[gd_scene load_steps=29 format=3 uid="uid://bjskkeb3ppcs8"]
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[ext_resource type="Script" uid="uid://c2mo5hc1qb6kf" path="res://Scripts/Components/Actors/Actor.cs" id="1_g7c56"]
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[ext_resource type="Texture2D" uid="uid://c2seclmhd5yt3" path="res://Sprites/Actors/Cannon3D.png" id="2_m663r"]
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[ext_resource type="Resource" uid="uid://ysd6wl2gmdhn" path="res://Resources/Enemies/Turret360.tres" id="2_x4kwn"]
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[ext_resource type="Script" uid="uid://tk6ytw246ubg" path="res://Scripts/Components/Actors/EnemyPossessionMovement.cs" id="3_kuwnw"]
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[ext_resource type="Script" uid="uid://dq338w2lw5phl" path="res://Scripts/Components/Actors/KeyboardInputProvider.cs" id="4_m663r"]
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[ext_resource type="Script" uid="uid://daoxbq4sxy0br" path="res://Scripts/Components/Actors/TurretAnimationModule.cs" id="5_g7c56"]
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[ext_resource type="Script" uid="uid://ghq0lmohdvqf" path="res://Scripts/Components/Actors/ActorAi.cs" id="6_5eesc"]
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[ext_resource type="Script" uid="uid://c4qmuxjhheahr" path="res://Scripts/Components/ProximityPlayerDetection.cs" id="8_ktwe0"]
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[ext_resource type="Script" uid="uid://cqwvssstkrdmw" path="res://Scripts/Components/Actors/ActorResourceProvider.cs" id="9_pyymf"]
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[ext_resource type="PackedScene" uid="uid://cj63k0dmk7tl1" path="res://Scenes/Weapons/enemy_weapon_base.tscn" id="10_k6dxy"]
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[ext_resource type="Resource" uid="uid://dyaxm3st70sh6" path="res://Resources/Weapons/Enemy/TurretWeapon.tres" id="11_kuwnw"]
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[ext_resource type="Script" uid="uid://2cijskgyt2xb" path="res://Scripts/Components/Actors/DamageReceiverActorModule.cs" id="12_04r4v"]
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[ext_resource type="Script" uid="uid://m0ag88kn0c40" path="res://Scripts/Components/Actors/DeathAnimationHandler.cs" id="13_ufa2c"]
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[ext_resource type="Resource" uid="uid://dk2rbf88a5irh" path="res://Resources/Bullets/Explosion_Harmless.tres" id="14_jal4w"]
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[ext_resource type="Script" uid="uid://b0qcrs74bdqhf" path="res://Scripts/Components/Actors/EnemyTurretRotationMovement.cs" id="15_g7c56"]
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[ext_resource type="Script" uid="uid://7g3luecewcp5" path="res://Scripts/Components/Actors/ActorDefeatScriptHandler.cs" id="15_n6k45"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_84800"]
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atlas = ExtResource("2_m663r")
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region = Rect2(64, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_5eesc"]
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atlas = ExtResource("2_m663r")
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region = Rect2(80, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_hjdpo"]
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atlas = ExtResource("2_m663r")
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region = Rect2(96, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_ktwe0"]
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atlas = ExtResource("2_m663r")
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region = Rect2(112, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_pyymf"]
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atlas = ExtResource("2_m663r")
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region = Rect2(0, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_k6dxy"]
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atlas = ExtResource("2_m663r")
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region = Rect2(16, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_7jc33"]
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atlas = ExtResource("2_m663r")
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region = Rect2(32, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_04r4v"]
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atlas = ExtResource("2_m663r")
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region = Rect2(48, 0, 16, 16)
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[sub_resource type="SpriteFrames" id="SpriteFrames_k6dxy"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_84800")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_5eesc")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_hjdpo")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_ktwe0")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_pyymf")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_k6dxy")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_7jc33")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_04r4v")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[sub_resource type="CircleShape2D" id="CircleShape2D_2b36v"]
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radius = 5.0
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[sub_resource type="CircleShape2D" id="CircleShape2D_sthwe"]
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radius = 85.0529
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[sub_resource type="CircleShape2D" id="CircleShape2D_0tkae"]
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radius = 5.09902
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[node name="Turret360" type="CharacterBody2D"]
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collision_layer = 16
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collision_mask = 113
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script = ExtResource("1_g7c56")
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EnemyData = ExtResource("2_x4kwn")
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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sprite_frames = SubResource("SpriteFrames_k6dxy")
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frame = 2
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frame_progress = 0.33307
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[node name="MovementProvider" type="Node2D" parent="." node_paths=PackedStringArray("DamageReceiver", "EquippedWeapon")]
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script = ExtResource("3_kuwnw")
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DamageReceiver = NodePath("../DamageReceiver")
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EquippedWeapon = NodePath("../EnemyWeapon")
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[node name="InputProvider" type="Node2D" parent="MovementProvider"]
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script = ExtResource("4_m663r")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("CircleShape2D_2b36v")
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[node name="AnimationHandler" type="Node2D" parent="." node_paths=PackedStringArray("TurretSprite")]
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script = ExtResource("5_g7c56")
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TurretSprite = NodePath("../AnimatedSprite2D")
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RotationOffset = -90.0
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InvertRotation = true
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[node name="ActorAi" type="Node2D" parent="."]
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script = ExtResource("6_5eesc")
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Ai = 0
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[node name="PlayerDetection" type="Area2D" parent="."]
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visible = false
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collision_layer = 0
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collision_mask = 2
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script = ExtResource("8_ktwe0")
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[node name="PlayerDetectionArea" type="CollisionShape2D" parent="PlayerDetection"]
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shape = SubResource("CircleShape2D_sthwe")
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[node name="HealthProvider" type="Node2D" parent="."]
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script = ExtResource("9_pyymf")
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ResourceName = "Health"
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[node name="EnemyWeapon" parent="." instance=ExtResource("10_k6dxy")]
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WeaponData = ExtResource("11_kuwnw")
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[node name="DamageReceiver" type="Node2D" parent="." node_paths=PackedStringArray("HealthProvider")]
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script = ExtResource("12_04r4v")
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HealthProvider = NodePath("../HealthProvider")
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BulletGroup = 2
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[node name="Area2D" type="Area2D" parent="DamageReceiver"]
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collision_layer = 16
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collision_mask = 8
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[node name="CollisionShape2D" type="CollisionShape2D" parent="DamageReceiver/Area2D"]
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shape = SubResource("CircleShape2D_0tkae")
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[node name="DeathAnimation" type="Node2D" parent="."]
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script = ExtResource("13_ufa2c")
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ExplosionData = ExtResource("14_jal4w")
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[node name="DefeatScriptHandler" type="Node2D" parent="."]
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script = ExtResource("15_n6k45")
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[node name="TurretRotationHandler" type="Node2D" parent="." node_paths=PackedStringArray("EquippedWeapon", "_playerDetection")]
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script = ExtResource("15_g7c56")
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CollisionMask = 81
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EquippedWeapon = NodePath("../EnemyWeapon")
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_playerDetection = NodePath("../PlayerDetection")
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[connection signal="area_entered" from="PlayerDetection" to="PlayerDetection" method="_on_area_entered"]
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[connection signal="area_exited" from="PlayerDetection" to="PlayerDetection" method="_on_area_exited"]
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[connection signal="area_entered" from="DamageReceiver/Area2D" to="DamageReceiver" method="_on_damage_hitbox_area_entered"]
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