cirnogodot/SFX/enemy_shoot.wav.import
2025-09-11 11:01:36 +02:00

24 lines
495 B
Text

[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://bosubfbro8gyk"
path="res://.godot/imported/enemy_shoot.wav-73bc6840b19f925ce9e6c9f1c92e7503.sample"
[deps]
source_file="res://SFX/enemy_shoot.wav"
dest_files=["res://.godot/imported/enemy_shoot.wav-73bc6840b19f925ce9e6c9f1c92e7503.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2