cirnogodot/Scripts/Resources/IBulletModifier.cs
2025-05-09 11:46:58 +02:00

10 lines
No EOL
281 B
C#

using Cirno.Scripts.Components;
using Godot;
namespace Cirno.Scripts.Resources;
public interface IBulletModifier
{
BulletInfo ModifyBullet(BulletInfo bullet, int bulletIndex, int totalBullets);
//float ModifySpeed(float baseSpeed, int bulletIndex, int totalBullets);
}