cirnogodot/Scripts/Resources/Modifiers/DelayedContinuousRotationModifier.cs

13 lines
No EOL
306 B
C#

using Godot;
namespace Cirno.Scripts.Resources.Modifiers;
[GlobalClass]
[Tool]
public partial class DelayedContinuousRotationModifier : TimeModifier
{
public override void Update(Bullet bullet, double delta, double elapsed)
{
bullet.RotateSpriteDegrees((float)(Value * delta));
}
}