cirnogodot/Scripts/Components/FSM/3DPlayer/PlayerAcidDetectionProvider.cs
2025-06-23 09:19:41 +02:00

9 lines
No EOL
202 B
C#

using Godot;
namespace Cirno.Scripts.Components.FSM._3DPlayer;
public partial class PlayerAcidDetectionProvider : Area2D
{
// [Signal]
// public delegate void AcidCollisionEventHandler();
}