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8 lines
No EOL
202 B
C#
8 lines
No EOL
202 B
C#
using Godot;
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namespace Cirno.Scripts.Components.FSM._3DPlayer;
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public partial class IsoPlayerFSMProxy : CharacterBody3D
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{
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[Export] public IsoPlayerStateMachine PlayerFSM { get; private set; }
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} |