mirror of
https://gitlab.com/MaddoScientisto/cirnogodot.git
synced 2026-06-01 10:35:34 +00:00
157 lines
No EOL
3.6 KiB
C#
157 lines
No EOL
3.6 KiB
C#
using Godot;
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namespace Cirno.Scripts.Actors;
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[Tool]
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public partial class PreviewMarker3D : Marker3D
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{
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protected Texture2D _texture;
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protected Texture2D Texture
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{
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get => _texture;
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set
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{
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_texture = value;
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if (Engine.IsEditorHint())
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{
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QueueRedraw();
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}
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}
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}
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protected bool _fixedSize;
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protected bool _billboard;
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protected float _pixelSize = 0.05f;
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[Export]
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protected bool FixedSize
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{
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get => _fixedSize;
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set
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{
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_fixedSize = value;
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if (Engine.IsEditorHint())
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{
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QueueRedraw();
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}
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}
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}
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[Export]
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protected bool Billboard
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{
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get => _billboard;
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set
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{
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_billboard = value;
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if (Engine.IsEditorHint())
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{
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QueueRedraw();
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}
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}
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}
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[Export]
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protected float PixelSize
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{
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get => _pixelSize;
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set
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{
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_pixelSize = value;
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if (Engine.IsEditorHint())
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{
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QueueRedraw();
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}
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}
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}
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protected float _alpha = 1.0f;
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protected float Alpha
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{
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get => _alpha;
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set
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{
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_alpha = value;
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if (Engine.IsEditorHint())
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{
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QueueRedraw();
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}
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}
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}
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[ExportToolButton("Update Icon")] public Callable RedrawButton => Callable.From(Redraw);
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[ExportToolButton("Clear Children")] public Callable ClearChildrenButton => Callable.From(ClearChildren);
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private Sprite3D _sprite;
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public override void _Ready()
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{
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_sprite = GetNodeOrNull<Sprite3D>("Sprite3D");
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ClearChildren();
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if (Engine.IsEditorHint())
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{
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QueueRedraw();
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return;
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}
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}
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private void Redraw()
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{
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QueueRedraw();
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}
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private void ClearChildren()
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{
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var children = GetChildren();
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foreach (var child in children)
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{
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if (child is Sprite3D)
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{
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child.QueueFree();
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}
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}
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_sprite = null;
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}
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protected virtual void QueueRedraw()
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{
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if (!Engine.IsEditorHint()) return;
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if (_texture is null) return;
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if (_sprite is null)
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{
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//GD.Print("Remaking sprite");
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_sprite = new EditorSprite3D();
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this.AddChild(_sprite);
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//_sprite.Owner = GetTree().EditedSceneRoot;
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}
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_sprite.Modulate = new Color(_sprite.Modulate.R, _sprite.Modulate.G, _sprite.Modulate.B, Alpha);
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_sprite.Texture = _texture;
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//_sprite.SetRotationDegrees(new Vector3(-45, 45, 0));
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_sprite.FixedSize = FixedSize;
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_sprite.SetBillboardMode(Billboard ? BaseMaterial3D.BillboardModeEnum.Enabled : BaseMaterial3D.BillboardModeEnum.Disabled);
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_sprite.TextureFilter = BaseMaterial3D.TextureFilterEnum.Nearest;
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_sprite.PixelSize = PixelSize;
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//GD.Print($"Modulating alpha: {Alpha}");
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//_sprite.SetModulate(new Color(_sprite.Modulate.R, _sprite.Modulate.G, _sprite.Modulate.B, Alpha));
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}
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protected void SetSpriteAlpha(float alpha)
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{
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if (!Engine.IsEditorHint()) return;
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if (_sprite is not null)
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{
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//GD.Print($"Modulating sprite to {alpha}");
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_sprite.SetModulate(new Color(_sprite.Modulate.R, _sprite.Modulate.G, _sprite.Modulate.B, alpha));
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}
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else
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{
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//GD.Print("Sprite was null");
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}
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}
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} |