mirror of
https://gitlab.com/MaddoScientisto/cirnogodot.git
synced 2026-06-01 10:15:45 +00:00
97 lines
3.2 KiB
Text
97 lines
3.2 KiB
Text
[gd_resource type="Resource" script_class="BossPhase" load_steps=16 format=3 uid="uid://ccj0cqbveey8c"]
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[ext_resource type="Script" path="res://Scripts/Resources/SimpleMovementPattern.cs" id="1_lw82i"]
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[ext_resource type="PackedScene" uid="uid://dohakkayqj4w2" path="res://Scenes/Weapons/Bullets/enemyBullet_green.tscn" id="1_o4um1"]
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[ext_resource type="Script" path="res://Scripts/AttackPatterns/SpiralPattern.cs" id="2_7268a"]
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[ext_resource type="Script" path="res://Scripts/Resources/SpeedModifier.cs" id="3_606tl"]
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[ext_resource type="Script" path="res://Scripts/Resources/BossPhase.cs" id="3_o6234"]
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[ext_resource type="PackedScene" uid="uid://by2rk6gx67f7e" path="res://Scenes/Weapons/Bullets/enemyBullet_yellow.tscn" id="4_ruawj"]
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[ext_resource type="Script" path="res://Scripts/Resources/PatternGroup.cs" id="6_6mg1u"]
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[sub_resource type="Resource" id="Resource_upj22"]
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script = ExtResource("1_lw82i")
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relativeTargetPosition = Vector2(0, 0)
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moveDuration = 1.0
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transitionType = 1
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easeType = 2
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WaitForCompletion = true
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[sub_resource type="Resource" id="Resource_80ngy"]
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script = ExtResource("3_606tl")
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ModifierType = 1
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Easing = 0
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Invert = true
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MinimumSpeed = 10.0
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ScalingFactor = 10.0
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[sub_resource type="Resource" id="Resource_0v4v8"]
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script = ExtResource("2_7268a")
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BulletScene = ExtResource("1_o4um1")
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bulletSpeed = 80.0
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bulletCount = 12
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rotationSpeed = 0.0
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_rotationOffset = 45.0
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duration = 1.0
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burstInterval = 1.0
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spread = 180.0
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owner = 2
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_damageType = 0
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_bulletDamage = 1.0
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_modifier = SubResource("Resource_80ngy")
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_timeModifiers = Array[Resource]([])
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_targetPlayer = false
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WaitForCompletion = true
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[sub_resource type="Resource" id="Resource_e6jj0"]
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script = ExtResource("3_606tl")
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ModifierType = 1
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Easing = 0
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Invert = false
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MinimumSpeed = 10.0
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ScalingFactor = 10.0
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[sub_resource type="Resource" id="Resource_7yi74"]
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script = ExtResource("2_7268a")
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BulletScene = ExtResource("4_ruawj")
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bulletSpeed = 80.0
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bulletCount = 12
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rotationSpeed = 0.0
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_rotationOffset = -45.0
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duration = 1.0
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burstInterval = 1.0
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spread = 180.0
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owner = 2
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_damageType = 0
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_bulletDamage = 1.0
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_modifier = SubResource("Resource_e6jj0")
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_timeModifiers = null
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_targetPlayer = false
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WaitForCompletion = true
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[sub_resource type="Resource" id="Resource_gm1rv"]
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script = ExtResource("6_6mg1u")
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patterns = Array[Resource]([SubResource("Resource_0v4v8"), SubResource("Resource_7yi74"), SubResource("Resource_0v4v8"), SubResource("Resource_7yi74"), SubResource("Resource_0v4v8"), SubResource("Resource_7yi74")])
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WaitForCompletion = true
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[sub_resource type="Resource" id="Resource_5fq8v"]
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script = ExtResource("1_lw82i")
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relativeTargetPosition = Vector2(-50, 5)
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moveDuration = 1.0
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transitionType = 1
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easeType = 2
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WaitForCompletion = true
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[sub_resource type="Resource" id="Resource_nl664"]
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script = ExtResource("1_lw82i")
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relativeTargetPosition = Vector2(50, 5)
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moveDuration = 1.0
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transitionType = 1
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easeType = 2
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WaitForCompletion = true
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[resource]
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script = ExtResource("3_o6234")
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PhaseName = "Night Sign \"Night Bird\""
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Threshold = 900
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PlayAnimation = true
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Patterns = Array[Resource]([SubResource("Resource_upj22"), SubResource("Resource_gm1rv"), SubResource("Resource_5fq8v"), SubResource("Resource_gm1rv"), SubResource("Resource_upj22"), SubResource("Resource_gm1rv"), SubResource("Resource_nl664"), SubResource("Resource_gm1rv")])
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