cirnogodot/Resources/BossPhases/Rumia_SP1.tres
2025-02-13 11:59:51 +01:00

97 lines
3.2 KiB
Text

[gd_resource type="Resource" script_class="BossPhase" load_steps=16 format=3 uid="uid://ccj0cqbveey8c"]
[ext_resource type="Script" path="res://Scripts/Resources/SimpleMovementPattern.cs" id="1_lw82i"]
[ext_resource type="PackedScene" uid="uid://dohakkayqj4w2" path="res://Scenes/Weapons/Bullets/enemyBullet_green.tscn" id="1_o4um1"]
[ext_resource type="Script" path="res://Scripts/AttackPatterns/SpiralPattern.cs" id="2_7268a"]
[ext_resource type="Script" path="res://Scripts/Resources/SpeedModifier.cs" id="3_606tl"]
[ext_resource type="Script" path="res://Scripts/Resources/BossPhase.cs" id="3_o6234"]
[ext_resource type="PackedScene" uid="uid://by2rk6gx67f7e" path="res://Scenes/Weapons/Bullets/enemyBullet_yellow.tscn" id="4_ruawj"]
[ext_resource type="Script" path="res://Scripts/Resources/PatternGroup.cs" id="6_6mg1u"]
[sub_resource type="Resource" id="Resource_upj22"]
script = ExtResource("1_lw82i")
relativeTargetPosition = Vector2(0, 0)
moveDuration = 1.0
transitionType = 1
easeType = 2
WaitForCompletion = true
[sub_resource type="Resource" id="Resource_80ngy"]
script = ExtResource("3_606tl")
ModifierType = 1
Easing = 0
Invert = true
MinimumSpeed = 10.0
ScalingFactor = 10.0
[sub_resource type="Resource" id="Resource_0v4v8"]
script = ExtResource("2_7268a")
BulletScene = ExtResource("1_o4um1")
bulletSpeed = 80.0
bulletCount = 12
rotationSpeed = 0.0
_rotationOffset = 45.0
duration = 1.0
burstInterval = 1.0
spread = 180.0
owner = 2
_damageType = 0
_bulletDamage = 1.0
_modifier = SubResource("Resource_80ngy")
_timeModifiers = Array[Resource]([])
_targetPlayer = false
WaitForCompletion = true
[sub_resource type="Resource" id="Resource_e6jj0"]
script = ExtResource("3_606tl")
ModifierType = 1
Easing = 0
Invert = false
MinimumSpeed = 10.0
ScalingFactor = 10.0
[sub_resource type="Resource" id="Resource_7yi74"]
script = ExtResource("2_7268a")
BulletScene = ExtResource("4_ruawj")
bulletSpeed = 80.0
bulletCount = 12
rotationSpeed = 0.0
_rotationOffset = -45.0
duration = 1.0
burstInterval = 1.0
spread = 180.0
owner = 2
_damageType = 0
_bulletDamage = 1.0
_modifier = SubResource("Resource_e6jj0")
_timeModifiers = null
_targetPlayer = false
WaitForCompletion = true
[sub_resource type="Resource" id="Resource_gm1rv"]
script = ExtResource("6_6mg1u")
patterns = Array[Resource]([SubResource("Resource_0v4v8"), SubResource("Resource_7yi74"), SubResource("Resource_0v4v8"), SubResource("Resource_7yi74"), SubResource("Resource_0v4v8"), SubResource("Resource_7yi74")])
WaitForCompletion = true
[sub_resource type="Resource" id="Resource_5fq8v"]
script = ExtResource("1_lw82i")
relativeTargetPosition = Vector2(-50, 5)
moveDuration = 1.0
transitionType = 1
easeType = 2
WaitForCompletion = true
[sub_resource type="Resource" id="Resource_nl664"]
script = ExtResource("1_lw82i")
relativeTargetPosition = Vector2(50, 5)
moveDuration = 1.0
transitionType = 1
easeType = 2
WaitForCompletion = true
[resource]
script = ExtResource("3_o6234")
PhaseName = "Night Sign \"Night Bird\""
Threshold = 900
PlayAnimation = true
Patterns = Array[Resource]([SubResource("Resource_upj22"), SubResource("Resource_gm1rv"), SubResource("Resource_5fq8v"), SubResource("Resource_gm1rv"), SubResource("Resource_upj22"), SubResource("Resource_gm1rv"), SubResource("Resource_nl664"), SubResource("Resource_gm1rv")])