cirnogodot/Scripts/UI/OptionsMenu.cs
2025-05-22 17:13:43 +02:00

135 lines
No EOL
4.8 KiB
C#

using Godot;
using Godot.Collections;
namespace Cirno.Scripts.UI;
public partial class OptionsMenu : MenuBase
{
[Export] public Array<Vector2I> Resolutions =
[
new(320, 160),
new(512, 256),
new(640, 320),
new(1024, 512),
new(1280, 640),
new(1920, 1080),
];
[Export] public OptionButton ResolutionsList { get; private set; }
[Export] public CheckBox VSyncToggle { get; private set; }
[Export] public CheckBox FullScreenToggle { get; private set; }
//[Export] public HSlider MusicVolumeSlider { get; private set; }
protected override void _on_back_button_pressed()
{
SaveSettings();
base._on_back_button_pressed();
}
protected void _on_discard_button_pressed()
{
LoadSettings();
base._on_back_button_pressed();
}
public override void _Ready()
{
//LoadSettings();
foreach (var resolution in Resolutions)
{
ResolutionsList.AddItem($"{resolution.X}x{resolution.Y}");
}
ResolutionsList.ItemSelected += ResolutionsListOnItemSelected;
VSyncToggle.SetPressed(DisplayServer.WindowGetVsyncMode() == DisplayServer.VSyncMode.Enabled);
VSyncToggle.Toggled += VSyncToggleOnToggled;
FullScreenToggle.SetPressed(DisplayServer.WindowGetMode() is DisplayServer.WindowMode.ExclusiveFullscreen);
FullScreenToggle.Toggled += FullScreenToggleOnToggled;
}
private void FullScreenToggleOnToggled(bool toggledon)
{
switch (toggledon)
{
case true:
DisplayServer.WindowSetMode(DisplayServer.WindowMode.ExclusiveFullscreen);
break;
case false:
DisplayServer.WindowSetMode(DisplayServer.WindowMode.Windowed);
break;
}
}
private void VSyncToggleOnToggled(bool toggledOn)
{
if (toggledOn)
{
DisplayServer.WindowSetVsyncMode(DisplayServer.VSyncMode.Enabled);
}
else
{
DisplayServer.WindowSetVsyncMode(DisplayServer.VSyncMode.Disabled);
}
}
private void ResolutionsListOnItemSelected(long index)
{
GD.Print($"Selected index: {index} {Resolutions[(int)index]}");
DisplayServer.WindowSetSize(Resolutions[(int)index]);
}
private void SaveSettings()
{
var config = new ConfigFile();
config.SetValue("Screen","FullScreenMode", (int)DisplayServer.WindowGetMode());
config.SetValue("Screen", "VSyncMode", (int)DisplayServer.WindowGetVsyncMode());
config.SetValue("Audio", "Master", AudioServer.GetBusVolumeLinear(AudioServer.GetBusIndex("Master")));
config.SetValue("Audio", "Music", AudioServer.GetBusVolumeLinear(AudioServer.GetBusIndex("Music")));
config.SetValue("Audio", "Effects", AudioServer.GetBusVolumeLinear(AudioServer.GetBusIndex("Effects")));
config.SetValue("Audio", "Voice", AudioServer.GetBusVolumeLinear(AudioServer.GetBusIndex("Voice")));
config.SetValue("Language", "Language", TranslationServer.GetLocale());
config.Save("user://Settings.cfg");
}
public static void LoadSettings()
{
var config = new ConfigFile();
Error err = config.Load("user://Settings.cfg");
// If the file didn't load, ignore it.
if (err != Error.Ok)
{
GD.PrintErr($"Error loading settings: {err}");
return;
}
DisplayServer.WindowSetMode((DisplayServer.WindowMode) config.GetValue("Screen", "FullScreenMode", (int)DisplayServer.WindowGetMode()).AsInt32());
DisplayServer.WindowSetVsyncMode((DisplayServer.VSyncMode)config.GetValue("Screen", "VSyncMode", (int)DisplayServer.WindowGetVsyncMode()).AsInt32());
AudioServer.SetBusVolumeLinear(AudioServer.GetBusIndex("Master"), config.GetValue("Audio", "Master", AudioServer.GetBusVolumeLinear(AudioServer.GetBusIndex("Master"))).AsSingle());
AudioServer.SetBusVolumeLinear(AudioServer.GetBusIndex("Effects"), config.GetValue("Audio", "Effects", AudioServer.GetBusVolumeLinear(AudioServer.GetBusIndex("Effects"))).AsSingle());
AudioServer.SetBusVolumeLinear(AudioServer.GetBusIndex("Music"), config.GetValue("Audio", "Music", AudioServer.GetBusVolumeLinear(AudioServer.GetBusIndex("Music"))).AsSingle());
AudioServer.SetBusVolumeLinear(AudioServer.GetBusIndex("Voice"), config.GetValue("Audio", "Voice", AudioServer.GetBusVolumeLinear(AudioServer.GetBusIndex("Voice"))).AsSingle());
TranslationServer.SetLocale(config.GetValue("Language", "Language", "en").ToString());
// Scale mouse
GlobalState.Instance.ResizeCursor();
}
}