cirnogodot/3D/Maps/autosave/test.5.map
2025-06-10 16:33:43 +02:00

106 lines
4.7 KiB
Text

// Game: Generic
// Format: Standard
// entity 0
{
"classname" "worldspawn"
"_tb_textures" "textures;textures/Floors;textures/Manual;textures/Various;textures/Walls"
// brush 0
{
( -80 -64 -16 ) ( -80 -63 -16 ) ( -80 -64 -15 ) Floors/Floor227 0 0 0 1 1
( -64 -64 -16 ) ( -64 -64 -15 ) ( -63 -64 -16 ) Floors/Floor227 0 0 0 1 1
( -64 -64 0 ) ( -63 -64 0 ) ( -64 -63 0 ) Floors/Floor227 0 0 0 1 1
( 64 64 16 ) ( 64 65 16 ) ( 65 64 16 ) Floors/Floor227 0 0 0 1 1
( 64 16 16 ) ( 65 16 16 ) ( 64 16 17 ) Floors/Floor227 0 0 0 1 1
( 64 64 16 ) ( 64 64 17 ) ( 64 65 16 ) Floors/Floor227 0 0 0 1 1
}
// brush 1
{
( -64 -64 16 ) ( -64 -63 16 ) ( -64 -64 17 ) Walls/Wall0 0 0 0 1 1
( -64 -64 16 ) ( -64 -64 17 ) ( -63 -64 16 ) Walls/Wall0 0 0 0 1 1
( -64 -64 16 ) ( -63 -64 16 ) ( -64 -63 16 ) Walls/Wall0 0 0 0 1 1
( 64 -48 48 ) ( 64 -47 48 ) ( 65 -48 48 ) Walls/Wall0 0 0 0 1 1
( 64 -48 32 ) ( 65 -48 32 ) ( 64 -48 33 ) Walls/Wall0 0 0 0 1 1
( 64 -48 32 ) ( 64 -48 33 ) ( 64 -47 32 ) Walls/Wall0 0 0 0 1 1
}
// brush 2
{
( 48 -16 16 ) ( 48 -15 16 ) ( 48 -16 17 ) Walls/Wall0 0 0 0 1 1
( 48 -48 16 ) ( 48 -48 17 ) ( 49 -48 16 ) Walls/Wall0 0 0 0 1 1
( 48 -16 16 ) ( 49 -16 16 ) ( 48 -15 16 ) Walls/Wall0 0 -16 0 1 1
( 176 0 48 ) ( 176 1 48 ) ( 177 0 48 ) Walls/Wall0 0 -16 0 1 1
( 176 80 32 ) ( 177 80 32 ) ( 176 80 33 ) Walls/Wall0 0 0 0 1 1
( 64 0 32 ) ( 64 0 33 ) ( 64 1 32 ) Walls/Wall0 0 0 0 1 1
}
// brush 3
{
( -48 16 -16 ) ( -48 17 -16 ) ( -48 16 -15 ) Various/Various1 0 0 0 0.5 0.5
( -64 16 -16 ) ( -64 16 -15 ) ( -63 16 -16 ) Various/Various1 0 0 0 0.5 0.5
( -64 16 0 ) ( -63 16 0 ) ( -64 17 0 ) Various/Various1 0 0 0 0.5 0.5
( 64 144 16 ) ( 64 145 16 ) ( 65 144 16 ) Various/Various1 0 0 0 0.5 0.5
( 64 48 16 ) ( 65 48 16 ) ( 64 48 17 ) Various/Various1 0 0 0 0.5 0.5
( 32 144 16 ) ( 32 144 17 ) ( 32 145 16 ) Various/Various1 0 0 0 0.5 0.5
}
// brush 4
{
( -176 16 -16 ) ( -176 17 -16 ) ( -176 16 -15 ) Floors/Floor273 0 0 0 1 1
( -144 16 -16 ) ( -144 16 -15 ) ( -143 16 -16 ) Floors/Floor273 0 0 0 1 1
( -144 16 0 ) ( -143 16 0 ) ( -144 17 0 ) Floors/Floor273 0 0 0 1 1
( -16 144 16 ) ( -16 145 16 ) ( -15 144 16 ) Floors/Floor273 0 0 0 1 1
( -16 48 16 ) ( -15 48 16 ) ( -16 48 17 ) Floors/Floor273 0 0 0 1 1
( -48 144 16 ) ( -48 144 17 ) ( -48 145 16 ) Floors/Floor273 0 0 0 1 1
}
// brush 5
{
( 32 16 -16 ) ( 32 17 -16 ) ( 32 16 -15 ) Floors/Floor273 0 0 0 1 1
( 64 16 -16 ) ( 64 16 -15 ) ( 65 16 -16 ) Floors/Floor273 0 0 0 1 1
( 64 16 0 ) ( 65 16 0 ) ( 64 17 0 ) Floors/Floor273 0 0 0 1 1
( 192 144 16 ) ( 192 145 16 ) ( 193 144 16 ) Floors/Floor273 0 0 0 1 1
( 192 48 16 ) ( 193 48 16 ) ( 192 48 17 ) Floors/Floor273 0 0 0 1 1
( 64 144 16 ) ( 64 144 17 ) ( 64 145 16 ) Floors/Floor273 0 0 0 1 1
}
// brush 6
{
( -176 48 -16 ) ( -176 49 -16 ) ( -176 48 -15 ) Floors/Floor17 0 0 0 1 1
( -64 48 -16 ) ( -64 48 -15 ) ( -63 48 -16 ) Floors/Floor17 0 0 0 1 1
( -64 48 0 ) ( -63 48 0 ) ( -64 49 0 ) Floors/Floor17 0 0 0 1 1
( 64 176 16 ) ( 64 177 16 ) ( 65 176 16 ) Floors/Floor17 0 0 0 1 1
( 64 112 16 ) ( 65 112 16 ) ( 64 112 17 ) Floors/Floor17 0 0 0 1 1
( 64 176 16 ) ( 64 176 17 ) ( 64 177 16 ) Floors/Floor17 0 0 0 1 1
}
// brush 7
{
( -80 -32 16 ) ( -80 -31 16 ) ( -80 -32 17 ) Walls/Wall0 0 0 0 1 1
( -80 -64 16 ) ( -80 -64 17 ) ( -79 -64 16 ) Walls/Wall0 0 0 0 1 1
( -80 -32 16 ) ( -79 -32 16 ) ( -80 -31 16 ) Walls/Wall0 0 0 0 1 1
( 48 -16 48 ) ( 48 -15 48 ) ( 49 -16 48 ) Walls/Wall0 0 0 0 1 1
( 48 -16 32 ) ( 49 -16 32 ) ( 48 -16 33 ) Walls/Wall0 0 0 0 1 1
( -64 -16 32 ) ( -64 -16 33 ) ( -64 -15 32 ) Walls/Wall0 0 0 0 1 1
}
// brush 8
{
( -176 -32 16 ) ( -176 -31 16 ) ( -176 -32 17 ) Walls/Wall0 0 0 0 1 1
( -208 -32 16 ) ( -208 -32 17 ) ( -207 -32 16 ) Walls/Wall0 0 0 0 1 1
( -208 -32 16 ) ( -207 -32 16 ) ( -208 -31 16 ) Walls/Wall0 0 0 0 1 1
( -80 -16 48 ) ( -80 -15 48 ) ( -79 -16 48 ) Walls/Wall0 0 0 0 1 1
( -80 -16 32 ) ( -79 -16 32 ) ( -80 -16 33 ) Walls/Wall0 0 0 0 1 1
( -80 -16 32 ) ( -80 -16 33 ) ( -80 -15 32 ) Walls/Wall0 0 0 0 1 1
}
// brush 9
{
( -176 16 16 ) ( -176 17 16 ) ( -176 16 17 ) Walls/Wall0 0 0 0 1 1
( -176 -16 16 ) ( -176 -16 17 ) ( -175 -16 16 ) Walls/Wall0 0 0 0 1 1
( -176 16 16 ) ( -175 16 16 ) ( -176 17 16 ) Walls/Wall0 0 -16 0 1 1
( -48 32 48 ) ( -48 33 48 ) ( -47 32 48 ) Walls/Wall0 0 -16 0 1 1
( -48 112 32 ) ( -47 112 32 ) ( -48 112 33 ) Walls/Wall0 0 0 0 1 1
( -160 32 32 ) ( -160 32 33 ) ( -160 33 32 ) Walls/Wall0 0 0 0 1 1
}
// brush 10
{
( -176 -48 -16 ) ( -176 -47 -16 ) ( -176 -48 -15 ) Floors/Floor227 0 0 0 1 1
( -208 -32 -16 ) ( -208 -32 -15 ) ( -207 -32 -16 ) Floors/Floor227 0 0 0 1 1
( -208 -48 0 ) ( -207 -48 0 ) ( -208 -47 0 ) Floors/Floor227 0 0 0 1 1
( -80 80 16 ) ( -80 81 16 ) ( -79 80 16 ) Floors/Floor227 0 0 0 1 1
( -80 16 16 ) ( -79 16 16 ) ( -80 16 17 ) Floors/Floor227 0 0 0 1 1
( -80 80 16 ) ( -80 80 17 ) ( -80 81 16 ) Floors/Floor227 0 0 0 1 1
}
}