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10 lines
No EOL
249 B
C#
10 lines
No EOL
249 B
C#
using Godot;
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namespace Cirno.Scripts.Resources;
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[GlobalClass]
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[Tool]
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public abstract partial class BulletCreationModifier : Resource, IBulletModifier
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{
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public abstract float ModifySpeed(float baseSpeed, int bulletIndex, int totalBullets);
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} |