cirnogodot/Scripts/Resources/ItemsDatabase.cs
2025-03-24 16:56:35 +01:00

11 lines
No EOL
214 B
C#

using Godot;
using Godot.Collections;
namespace Cirno.Scripts.Resources;
[GlobalClass]
public partial class ItemsDatabase : Resource
{
[Export]
public Array<LootItem> LootItems { get; set; } = new();
}