cirnogodot/Scripts/Resources/Modifiers/DelayedPlayerFacingModifier.cs

13 lines
No EOL
238 B
C#

using Godot;
namespace Cirno.Scripts.Resources.Modifiers;
[GlobalClass]
[Tool]
public partial class DelayedPlayerFacingModifier : TimeModifier
{
public override void Start(Bullet bullet)
{
bullet.FacePlayer();
}
}