|
Beams.aseprite
|
Fairy Guard
|
2025-02-23 16:19:15 +01:00 |
|
Beams2.aseprite
|
Parallax beams
|
2025-03-12 18:46:17 +01:00 |
|
Beams2.png
|
Parallax beams
|
2025-03-12 18:46:17 +01:00 |
|
Beams2.png.import
|
Parallax beams
|
2025-03-12 18:46:17 +01:00 |
|
Conveyors.aseprite
|
Conveyor belts
|
2025-03-14 15:13:00 +01:00 |
|
Conveyors.png
|
Conveyor belts
|
2025-03-14 15:13:00 +01:00 |
|
Conveyors.png.import
|
Conveyor belts
|
2025-03-14 15:13:00 +01:00 |
|
factory.aseprite
|
Factory tilemap
|
2025-03-23 13:50:18 +01:00 |
|
factory.png
|
Factory tilemap
|
2025-03-23 13:50:18 +01:00 |
|
factory.png.import
|
Solved texture issue
|
2025-03-23 11:57:51 +01:00 |
|
factory_n.png
|
Factory tilemap
|
2025-03-23 13:50:18 +01:00 |
|
factory_n.png.import
|
Factory tilemap
|
2025-03-23 13:50:18 +01:00 |
|
factory_tileset.tres
|
Enemies drop items with speed
|
2025-03-23 16:39:47 +01:00 |
|
Solid_Blocks.aseprite
|
Enemy AI
|
2025-03-21 10:30:44 +01:00 |
|
Solid_Blocks.png
|
Enemy AI
|
2025-03-21 10:30:44 +01:00 |
|
Solid_Blocks.png.import
|
Enemy AI
|
2025-03-21 10:30:44 +01:00 |
|
Space.aseprite
|
Fix shader materials on forcefields
|
2025-02-24 14:23:59 +01:00 |
|
Space.png
|
Fix shader materials on forcefields
|
2025-02-24 14:23:59 +01:00 |
|
Space.png.import
|
Capacitors and parallax
|
2025-02-21 16:27:57 +01:00 |
|
test_tileset.tres
|
NPC that shoots at player
|
2024-08-17 17:00:50 +02:00 |