cirnogodot/Scripts/AttackPatterns
2025-07-09 12:00:23 +02:00
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AutonomousBulletEmitter.cs Now boss FSM Actor movement 2025-05-16 17:38:02 +02:00
AutonomousBulletEmitter.cs.uid Autonomous bullet life system 2025-05-09 16:14:51 +02:00
CreateEmitterPattern.cs Player movement and camera 2025-06-11 15:28:26 +02:00
CreateEmitterPattern.cs.uid Autonomous bullet life system 2025-05-09 16:14:51 +02:00
IPatternMachine.cs Isometric implementation 2025-06-10 16:33:43 +02:00
IPatternMachine.cs.uid Resources update 2025-03-16 10:20:15 +01:00
IScriptHost.cs Now boss FSM Actor movement 2025-05-16 17:38:02 +02:00
IScriptHost.cs.uid Resources update 2025-03-16 10:20:15 +01:00
IScriptHost3D.cs Shooting and big tank fix 2025-06-20 15:39:19 +02:00
IScriptHost3D.cs.uid Shooting and big tank fix 2025-06-20 15:39:19 +02:00
LaserPattern.cs Generic enemies 2025-06-03 10:11:09 +02:00
LaserPattern.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
MovementPattern.cs Player movement and camera 2025-06-11 15:28:26 +02:00
MovementPattern.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
NodeMovementPattern.cs Player movement and camera 2025-06-11 15:28:26 +02:00
NodeMovementPattern.cs.uid Movement for nodes patterns 2025-05-09 17:06:45 +02:00
ShootingPattern3D.cs Rotate bullet pattern to face parent 2025-07-09 12:00:23 +02:00
ShootingPattern3D.cs.uid Shooting and big tank fix 2025-06-20 15:39:19 +02:00
SpiralPattern.cs Player movement and camera 2025-06-11 15:28:26 +02:00
SpiralPattern.cs.uid Upgrade to godot 4.4 2025-02-24 11:37:45 +01:00
WaitPattern.cs 3D Boss scripts implementation 2025-06-30 17:28:19 +02:00
WaitPattern.cs.uid 3D Boss scripts implementation 2025-06-30 17:28:19 +02:00