cirnogodot/Scripts/Utils/ActivationHelper.cs
2025-07-04 10:31:53 +02:00

22 lines
No EOL
656 B
C#

using Godot;
namespace Cirno.Scripts.Utils;
public static class ActivationHelper
{
public static void UseTargets(Node activator, string target, ActivationType activationType = ActivationType.Toggle)
{
GD.Print($"Trying to use targets called: {target}");
var targetList = activator.GetTree().GetNodesInGroup(target);
foreach (var t in targetList)
{
//string f;
GD.Print($"Trying to use {t.Name}");
if (t is IActivable activable)
{
GD.Print($"Activating {t.Name}");
activable.Activate(activationType);
}
}
}
}