cirnogodot/Scenes/Actors/Fairy_New.tscn
2025-02-23 21:13:52 +01:00

109 lines
4.8 KiB
Text

[gd_scene load_steps=19 format=3 uid="uid://dfat0erkvb513"]
[ext_resource type="Script" path="res://Scripts/Components/Actors/Actor.cs" id="1_p2pib"]
[ext_resource type="SpriteFrames" uid="uid://bcc5mlwwnkvri" path="res://Resources/Sprites/Fairy.tres" id="2_ycldt"]
[ext_resource type="Script" path="res://Scripts/Components/Actors/EnemyPossessionMovement.cs" id="3_bwdr1"]
[ext_resource type="Script" path="res://Scripts/Components/Actors/KeyboardInputProvider.cs" id="4_5uoep"]
[ext_resource type="Script" path="res://Scripts/Components/Actors/FourWayAnimationHandler.cs" id="5_6u5xg"]
[ext_resource type="Script" path="res://Scripts/Components/Actors/ActorAi.cs" id="6_3slbl"]
[ext_resource type="Script" path="res://Scripts/Components/Actors/EnemyNavigationMovement.cs" id="7_vtg4i"]
[ext_resource type="Script" path="res://Scripts/Components/ProximityPlayerDetection.cs" id="8_j0gdf"]
[ext_resource type="Script" path="res://Scripts/Components/Actors/ActorResourceProvider.cs" id="9_4h871"]
[ext_resource type="PackedScene" uid="uid://cj63k0dmk7tl1" path="res://Scenes/Weapons/enemy_weapon_base.tscn" id="10_nc74c"]
[ext_resource type="Resource" uid="uid://cdfmedtgp2rcn" path="res://Resources/Weapons/EnemyWeapon.tres" id="11_ksqei"]
[ext_resource type="Script" path="res://Scripts/Components/Actors/DamageReceiverActorModule.cs" id="12_ubjf1"]
[ext_resource type="Script" path="res://Scripts/Components/Actors/DeathAnimationHandler.cs" id="13_pc4bh"]
[ext_resource type="Resource" uid="uid://dk2rbf88a5irh" path="res://Resources/Bullets/Explosion_Harmless.tres" id="14_bjjn4"]
[ext_resource type="Script" path="res://Scripts/Components/Actors/ActorDefeatScriptHandler.cs" id="15_t4y0s"]
[sub_resource type="CircleShape2D" id="CircleShape2D_2b36v"]
radius = 5.0
[sub_resource type="CircleShape2D" id="CircleShape2D_sthwe"]
radius = 85.0529
[sub_resource type="CircleShape2D" id="CircleShape2D_0tkae"]
radius = 5.09902
[node name="Fairy" type="CharacterBody2D"]
collision_layer = 16
collision_mask = 113
script = ExtResource("1_p2pib")
MovementSpeed = 30.0
Health = 3.0
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = ExtResource("2_ycldt")
animation = &"down"
[node name="MovementProvider" type="Node2D" parent="."]
script = ExtResource("3_bwdr1")
[node name="InputProvider" type="Node2D" parent="MovementProvider"]
script = ExtResource("4_5uoep")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_2b36v")
[node name="AnimationHandler" type="Node2D" parent="." node_paths=PackedStringArray("_animatedSprite")]
script = ExtResource("5_6u5xg")
_animatedSprite = NodePath("../AnimatedSprite2D")
[node name="ActorAi" type="Node2D" parent="."]
script = ExtResource("6_3slbl")
Ai = 0
[node name="NavigationMovementProvider" type="Node2D" parent="." node_paths=PackedStringArray("EquippedWeapon", "_playerDetection")]
script = ExtResource("7_vtg4i")
_navigationEnabled = true
CollisionMask = 81
EquippedWeapon = NodePath("../EnemyWeapon")
_playerDetection = NodePath("../PlayerDetection")
[node name="PlayerDetection" type="Area2D" parent="."]
visible = false
collision_layer = 0
collision_mask = 2
script = ExtResource("8_j0gdf")
[node name="PlayerDetectionArea" type="CollisionShape2D" parent="PlayerDetection"]
shape = SubResource("CircleShape2D_sthwe")
[node name="NavigationAgent2D" type="NavigationAgent2D" parent="."]
target_desired_distance = 64.0
path_max_distance = 800.0
path_postprocessing = 1
avoidance_enabled = true
debug_path_custom_color = Color(1, 0, 0, 1)
[node name="HealthProvider" type="Node2D" parent="."]
script = ExtResource("9_4h871")
ResourceName = "Health"
MaxResource = 6.0
[node name="EnemyWeapon" parent="." instance=ExtResource("10_nc74c")]
WeaponData = ExtResource("11_ksqei")
[node name="DamageReceiver" type="Node2D" parent="." node_paths=PackedStringArray("HealthProvider")]
script = ExtResource("12_ubjf1")
HealthProvider = NodePath("../HealthProvider")
BulletGroup = 2
[node name="Area2D" type="Area2D" parent="DamageReceiver"]
collision_layer = 16
collision_mask = 8
[node name="CollisionShape2D" type="CollisionShape2D" parent="DamageReceiver/Area2D"]
shape = SubResource("CircleShape2D_0tkae")
[node name="DeathAnimation" type="Node2D" parent="."]
script = ExtResource("13_pc4bh")
ExplosionData = ExtResource("14_bjjn4")
[node name="DefeatScriptHandler" type="Node2D" parent="."]
script = ExtResource("15_t4y0s")
[connection signal="area_entered" from="PlayerDetection" to="PlayerDetection" method="_on_area_entered"]
[connection signal="area_exited" from="PlayerDetection" to="PlayerDetection" method="_on_area_exited"]
[connection signal="velocity_computed" from="NavigationAgent2D" to="NavigationMovementProvider" method="_on_navigation_agent_2d_velocity_computed"]
[connection signal="area_entered" from="DamageReceiver/Area2D" to="DamageReceiver" method="_on_damage_hitbox_area_entered"]