cirnogodot/Scripts/UI/MenuBase.cs
2025-02-25 21:21:07 +01:00

12 lines
No EOL
230 B
C#

using Godot;
using System;
using Cirno.Scripts.Resources;
using Cirno.Scripts.Resources.DebugMenu;
using Godot.Collections;
public partial class MenuBase : Control
{
[Signal]
public delegate void MenuClosedEventHandler();
}