mirror of
https://gitlab.com/MaddoScientisto/cirnogodot.git
synced 2026-06-01 11:15:33 +00:00
73 lines
2.5 KiB
Text
73 lines
2.5 KiB
Text
[gd_scene load_steps=13 format=3 uid="uid://cl7s06sk106uo"]
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[ext_resource type="Script" uid="uid://bg20enqj6y6c8" path="res://Scripts/Actors/VendingMachine.cs" id="1_hlj8y"]
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[ext_resource type="PackedScene" uid="uid://ca0g1jnl6n0pl" path="res://Scenes/HUD/VendingMachineUi.tscn" id="2_lo43l"]
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[ext_resource type="Texture2D" uid="uid://cg75fgm412pt7" path="res://Sprites/Props/VendingMachine.png" id="3_1necu"]
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[ext_resource type="Resource" uid="uid://clr1gln7nxa1o" path="res://Resources/Items/Power_Pickup.tres" id="3_oeilh"]
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[ext_resource type="Resource" uid="uid://dodwpect0ldjf" path="res://Resources/Items/Heart_Pickup.tres" id="4_8fr44"]
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[ext_resource type="Resource" uid="uid://bhbufxodybsw4" path="res://Resources/Items/Shield_Pickup.tres" id="5_0a7ay"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_wa2ji"]
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atlas = ExtResource("3_1necu")
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region = Rect2(0, 0, 16, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_4d1y1"]
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atlas = ExtResource("3_1necu")
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region = Rect2(16, 0, 16, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_hlj8y"]
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atlas = ExtResource("3_1necu")
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region = Rect2(32, 0, 16, 32)
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[sub_resource type="SpriteFrames" id="SpriteFrames_lo43l"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_wa2ji")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_4d1y1")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_hlj8y")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_0nhpj"]
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size = Vector2(14, 24)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_vguns"]
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size = Vector2(13, 20)
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[node name="VendingMachine" type="Area2D" groups=["Destroyable", "Interactable"]]
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collision_layer = 4
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collision_mask = 0
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script = ExtResource("1_hlj8y")
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UiScene = ExtResource("2_lo43l")
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Items = Array[Object]([ExtResource("3_oeilh"), ExtResource("4_8fr44"), ExtResource("5_0a7ay")])
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metadata/_edit_group_ = true
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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position = Vector2(0, -8)
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sprite_frames = SubResource("SpriteFrames_lo43l")
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autoplay = "default"
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frame = 1
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frame_progress = 0.710561
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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visible = false
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position = Vector2(0, -8)
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shape = SubResource("RectangleShape2D_0nhpj")
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[node name="RigidBody2D" type="StaticBody2D" parent="."]
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position = Vector2(0, -8)
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collision_layer = 64
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collision_mask = 10
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[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
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visible = false
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position = Vector2(0.5, -3)
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shape = SubResource("RectangleShape2D_vguns")
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