cirnogodot/Scripts/Components/Actors/InputProvider.cs
2025-02-18 18:18:13 +01:00

11 lines
No EOL
249 B
C#

using Godot;
namespace Cirno.Scripts.Components.Actors;
public abstract partial class InputProvider : Node2D
{
public abstract Vector2 GetMovementInput();
public abstract Vector2 GetAimInput();
public abstract bool GetStrafing();
}