cirnogodot/Scripts/Components/FSM/PlayerFSMProxy.cs
2025-03-05 12:27:15 +01:00

10 lines
284 B
C#

using System;
using Godot;
namespace Cirno.Scripts.Components.FSM;
public partial class PlayerFSMProxy : CharacterBody2D
{
[Export] public PlayerStateMachine PlayerFSM { get; private set; }
[Export] public InteractionController InteractionController { get; private set; }
}