cirnogodot/Scripts/AttackPatterns/IScriptHost.cs
2025-05-16 17:38:02 +02:00

11 lines
No EOL
231 B
C#

using Godot;
namespace Cirno.Scripts.AttackPatterns;
public interface IScriptHost
{
public Node2D ParentObject { get; }
public Vector2 HomePosition { get; }
public void ChangeSpriteDirection(Vector2 direction);
}