cirnogodot/Scenes/Maps/RogueliteMaps/Rg2.tscn
2025-05-06 23:57:36 +02:00

92 lines
9 KiB
Text

[gd_scene load_steps=12 format=4 uid="uid://dcxrdhq1yw5c7"]
[ext_resource type="Script" uid="uid://b2j00riayxkit" path="res://Scripts/Controllers/RogueliteRoom.cs" id="1_cak6m"]
[ext_resource type="Resource" uid="uid://ly8l7asedjpx" path="res://Resources/RogueliteMaps/TestRGMap2.tres" id="2_cak6m"]
[ext_resource type="TileSet" uid="uid://6k28roiljylj" path="res://Tilesets/factory_tileset.tres" id="3_f7qjl"]
[ext_resource type="Script" uid="uid://krean0uywtms" path="res://Scripts/TilemapAvoidance.cs" id="4_wtdf1"]
[ext_resource type="Script" uid="uid://8umfjejbkcsm" path="res://Scripts/Actors/RogueliteEnemySpawner.cs" id="5_f7qjl"]
[ext_resource type="Script" uid="uid://umyqgyxjiaig" path="res://Scripts/Actors/ChestMarker.cs" id="7_hgeju"]
[ext_resource type="Resource" uid="uid://cocl3qontm3be" path="res://Resources/Enemies/Base_Fairy.tres" id="7_wtdf1"]
[ext_resource type="Texture2D" uid="uid://qeh4ai8h6sw5" path="res://Sprites/Chest.png" id="8_qe4tn"]
[sub_resource type="NavigationPolygon" id="NavigationPolygon_f7qjl"]
vertices = PackedVector2Array(186, 122, 186, 58, 294, 58, 294, 134, 166, 134, 134, 122, 166, 150, 154, 150, 154, 134, 26, 134, 26, 58, 134, 58, 166, 54, 154, 54, 154, 10, 166, 10)
polygons = Array[PackedInt32Array]([PackedInt32Array(0, 1, 2, 3), PackedInt32Array(0, 3, 4, 5), PackedInt32Array(4, 6, 7, 8), PackedInt32Array(5, 4, 8), PackedInt32Array(5, 8, 9, 10), PackedInt32Array(11, 5, 10), PackedInt32Array(12, 13, 14, 15)])
outlines = Array[PackedVector2Array]([PackedVector2Array(17, 36, 14, 12, 47, 15, 49, 34)])
parsed_collision_mask = 353
source_geometry_mode = 1
[sub_resource type="RectangleShape2D" id="RectangleShape2D_wtdf1"]
size = Vector2(272, 85)
[sub_resource type="AtlasTexture" id="AtlasTexture_sbfh4"]
atlas = ExtResource("8_qe4tn")
region = Rect2(0, 0, 16, 16)
[node name="Map" type="Node2D" node_paths=PackedStringArray("RoomClearActivation")]
process_mode = 1
script = ExtResource("1_cak6m")
RoomResource = ExtResource("2_cak6m")
RoomClearActivation = []
metadata/test_scene = "res://Scenes/Maps/Roguelike.tscn"
[node name="Tilemaps" type="Node2D" parent="." groups=["navigation_polygon_source_geometry_group"]]
[node name="Floor" type="TileMapLayer" parent="Tilemaps" node_paths=PackedStringArray("_solidLayers") groups=["Solid"]]
tile_map_data = PackedByteArray("AAAAAAIAAAAFAAAAAAAAAAMAAAAFAAAAAAAAAAQAAAAFAAAAAAAAAAUABgAGAAMAAAAAAAYAAAAFAAAAAAAAAAcAAAAFAAAAAAAAAAgAAAAFAAAAAAAAAAkAAAAFAAAAAAABAAIAAAAFAAAAAAABAAMABgAGAAMAAAABAAQABgAGAAMAAAABAAUABgAGAAMAAAABAAYABgAGAAMAAAABAAcABgAGAAMAAAABAAgABgAGAAMAAAABAAkAAAAFAAAAAAACAAIAAAAFAAAAAAACAAMABgAGAAMAAAACAAQABgAGAAMAAAACAAUABgAGAAMAAAACAAYABgAGAAMAAAACAAcABgAGAAMAAAACAAgABgAGAAMAAAACAAkAAAAFAAAAAAADAAIAAAAFAAAAAAADAAMABgAGAAMAAAADAAQABgAGAAMAAAADAAUABgAGAAMAAAADAAYABgAGAAMAAAADAAcABgAGAAMAAAADAAgABgAGAAMAAAADAAkAAAAFAAAAAAAEAAIAAAAFAAAAAAAEAAMABgAGAAMAAAAEAAQABgAGAAMAAAAEAAUABgAGAAMAAAAEAAYABgAGAAMAAAAEAAcABgAGAAMAAAAEAAgABgAGAAMAAAAEAAkAAAAFAAAAAAAFAAIAAAAFAAAAAAAFAAMABgAGAAMAAAAFAAQABgAGAAMAAAAFAAUABgAGAAMAAAAFAAYABgAGAAMAAAAFAAcABgAGAAMAAAAFAAgABgAGAAMAAAAFAAkAAAAFAAAAAAAGAAIAAAAFAAAAAAAGAAMABgAGAAMAAAAGAAQABgAGAAMAAAAGAAUABgAGAAMAAAAGAAYABgAGAAMAAAAGAAcABgAGAAMAAAAGAAgABgAGAAMAAAAGAAkAAAAFAAAAAAAHAAIAAAAFAAAAAAAHAAMABgAGAAMAAAAHAAQABgAGAAMAAAAHAAUABgAGAAMAAAAHAAYABgAGAAMAAAAHAAcABgAGAAMAAAAHAAgABgAGAAMAAAAHAAkAAAAFAAAAAAAIAAIAAAAFAAAAAAAIAAMABgAGAAMAAAAIAAQABgAGAAMAAAAIAAUABgAGAAMAAAAIAAYABgAGAAMAAAAIAAcABgAGAAMAAAAIAAgABgAGAAMAAAAIAAkAAAAFAAAAAAAJAAIABgAGAAMAAAAJAAMABgAGAAMAAAAJAAQABgAGAAMAAAAJAAgABgAGAAMAAAAJAAkABgAGAAMAAAAKAAIABgAGAAMAAAAKAAMABgAGAAMAAAAKAAQABgAGAAMAAAAKAAgABgAGAAMAAAAKAAkABgAGAAMAAAALAAIAAAAFAAAAAAALAAUABgAGAAMAAAALAAYABgAGAAMAAAALAAcABgAGAAMAAAALAAgABgAGAAMAAAALAAkAAAAFAAAAAAAMAAIAAAAFAAAAAAAMAAUABgAGAAMAAAAMAAYABgAGAAMAAAAMAAcABgAGAAMAAAAMAAgABgAGAAMAAAAMAAkAAAAFAAAAAAANAAIAAAAFAAAAAAANAAMABgAGAAMAAAANAAQABgAGAAMAAAANAAUABgAGAAMAAAANAAYABgAGAAMAAAANAAcABgAGAAMAAAANAAgABgAGAAMAAAANAAkAAAAFAAAAAAAOAAIAAAAFAAAAAAAOAAMABgAGAAMAAAAOAAQABgAGAAMAAAAOAAUABgAGAAMAAAAOAAYABgAGAAMAAAAOAAcABgAGAAMAAAAOAAgABgAGAAMAAAAOAAkAAAAFAAAAAAAPAAIAAAAFAAAAAAAPAAMABgAGAAMAAAAPAAQABgAGAAMAAAAPAAUABgAGAAMAAAAPAAYABgAGAAMAAAAPAAcABgAGAAMAAAAPAAgABgAGAAMAAAAPAAkAAAAFAAAAAAAQAAIAAAAFAAAAAAAQAAMABgAGAAMAAAAQAAQABgAGAAMAAAAQAAUABgAGAAMAAAAQAAYABgAGAAMAAAAQAAcABgAGAAMAAAAQAAgABgAGAAMAAAAQAAkAAAAFAAAAAAARAAIAAAAFAAAAAAARAAMABgAGAAMAAAARAAQABgAGAAMAAAARAAUABgAGAAMAAAARAAYABgAGAAMAAAARAAcABgAGAAMAAAARAAgABgAGAAMAAAARAAkAAAAFAAAAAAASAAIAAAAFAAAAAAASAAMABgAGAAMAAAASAAQABgAGAAMAAAASAAUABgAGAAMAAAASAAYABgAGAAMAAAASAAcABgAGAAMAAAASAAgABgAGAAMAAAASAAkAAAAFAAAAAAATAAIAAAAFAAAAAAATAAMAAAAFAAAAAAATAAQAAAAFAAAAAAATAAUABgAGAAMAAAATAAYAAAAFAAAAAAATAAcAAAAFAAAAAAATAAgAAAAFAAAAAAATAAkAAAAFAAAAAAAAAAAAAAAFAAAAAAAAAAEAAAAFAAAAAAABAAAAAAAFAAAAAAABAAEAAAAFAAAAAAACAAAAAAAFAAAAAAACAAEAAAAFAAAAAAADAAAAAAAFAAAAAAADAAEAAAAFAAAAAAAEAAAAAAAFAAAAAAAEAAEAAAAFAAAAAAAFAAAAAAAFAAAAAAAFAAEAAAAFAAAAAAAGAAAAAAAFAAAAAAAGAAEAAAAFAAAAAAAHAAAAAAAFAAAAAAAHAAEAAAAFAAAAAAAIAAAAAAAFAAAAAAAIAAEAAAAFAAAAAAAJAAAABgAGAAMAAAAJAAEABgAGAAMAAAAKAAAABgAGAAMAAAAKAAEABgAGAAMAAAALAAAAAAAFAAAAAAALAAEAAAAFAAAAAAALAAMABgAGAAMAAAALAAQABgAGAAMAAAAMAAAAAAAFAAAAAAAMAAEAAAAFAAAAAAAMAAMABgAGAAMAAAAMAAQABgAGAAMAAAANAAAAAAAFAAAAAAANAAEAAAAFAAAAAAAOAAAAAAAFAAAAAAAOAAEAAAAFAAAAAAAPAAAAAAAFAAAAAAAPAAEAAAAFAAAAAAAQAAAAAAAFAAAAAAAQAAEAAAAFAAAAAAARAAAAAAAFAAAAAAARAAEAAAAFAAAAAAASAAAAAAAFAAAAAAASAAEAAAAFAAAAAAATAAAAAAAFAAAAAAATAAEAAAAFAAAAAAAJAAUABgAGAAMAAAAJAAYABgAGAAMAAAAJAAcABgAGAAMAAAAKAAUABgAGAAMAAAAKAAYABgAGAAMAAAAKAAcABgAGAAMAAAA=")
tile_set = ExtResource("3_f7qjl")
navigation_enabled = false
script = ExtResource("4_wtdf1")
_solidLayers = [NodePath("../Solid"), NodePath("../Props")]
metadata/_edit_lock_ = true
[node name="Solid" type="TileMapLayer" parent="Tilemaps" groups=["Solid"]]
tile_map_data = PackedByteArray("AAATAAAAAAABAAsAAAASAAAAAAABAAQAAAARAAAAAAABAAQAAAAQAAAAAAABAAQAAAAPAAAAAAABAAQAAAAOAAAAAAABAAQAAAANAAAAAAABAAQAAAAMAAAAAAABAAQAAAALAAAAAAACAAQAAAAIAAAAAAADAAQAAAAHAAAAAAABAAQAAAAGAAAAAAABAAQAAAAFAAAAAAABAAQAAAAEAAAAAAABAAQAAAADAAAAAAABAAQAAAACAAAAAAABAAQAAAABAAAAAAABAAQAAAAAAAAAAAAAAAsAAAATAAIAAAAEAAQAAAATAAEAAAAAAAQAAAAAAAIAAAAEAAQAAAAAAAEAAAAAAAQAAAAAAAkAAAAAAAwAAAAAAAgAAAAAAAQAAAAAAAcAAAAAAAQAAAAAAAYAAAAFAAQAAAATAAkAAAABAAwAAAASAAkAAAABAAQAAAARAAkAAAABAAQAAAAQAAkAAAABAAQAAAAPAAkAAAABAAQAAAAOAAkAAAABAAQAAAANAAkAAAABAAQAAAAMAAkAAAABAAQAAAALAAkAAAACAAQAAAAIAAkAAAADAAQAAAAHAAkAAAABAAQAAAAGAAkAAAABAAQAAAAFAAkAAAABAAQAAAAEAAkAAAABAAQAAAADAAkAAAABAAQAAAACAAkAAAABAAQAAAABAAkAAAABAAQAAAATAAgAAAAAAAQAAAATAAcAAAAAAAQAAAATAAYAAAAFAAQAAAATAAMAAAAMAAAAAAATAAQAAAAMAAEAAAALAAEAAAAMAAAAAAALAAIAAAAMAAEAAAAMAAEAAAAMAAAAAAAMAAIAAAAMAAEAAAANAAEAAAAMAAAAAAANAAIAAAAMAAEAAAAOAAEAAAAMAAAAAAAOAAIAAAAMAAEAAAAPAAEAAAAMAAAAAAAPAAIAAAAMAAEAAAAQAAEAAAAMAAAAAAAQAAIAAAAMAAEAAAARAAEAAAAMAAAAAAARAAIAAAAMAAEAAAASAAEAAAAMAAAAAAASAAIAAAAMAAEAAAABAAEAAAAMAAAAAAABAAIAAAAMAAEAAAACAAEAAAAMAAAAAAACAAIAAAAMAAEAAAADAAEAAAAMAAAAAAADAAIAAAAMAAEAAAAEAAEAAAAMAAAAAAAEAAIAAAAMAAEAAAAFAAEAAAAMAAAAAAAFAAIAAAAMAAEAAAAGAAEAAAAMAAAAAAAGAAIAAAAMAAEAAAAHAAEAAAAMAAAAAAAHAAIAAAAMAAEAAAAIAAEAAAAMAAAAAAAIAAIAAAAMAAEAAAAAAAMAAAAMAAAAAAAAAAQAAAAMAAEAAAAJAAUAAAAMAAAAAAAJAAYAAAAMAAEAAAAKAAUAAAAMAAAAAAAKAAYAAAAMAAEAAAAJAAQAAAACAAQAAAAKAAQAAAADAAQAAAA=")
tile_set = ExtResource("3_f7qjl")
navigation_enabled = false
metadata/_edit_lock_ = true
[node name="Props" type="TileMapLayer" parent="Tilemaps" groups=["Solid"]]
tile_map_data = PackedByteArray("AAAJAAUAAAAJAAwAAAAJAAYAAAAJAA0AAAAKAAUAAAAKAAwAAAAKAAYAAAAKAA0AAAAAAAMAAAAKAAwAAAAAAAQAAAAKAA0AAAAIAAEAAAAKAAwAAAAIAAIAAAAKAA0AAAALAAEAAAAJAAwAAAALAAIAAAAJAA0AAAATAAMAAAAJAAwAAAATAAQAAAAJAA0AAAABAAMAAAAGAAAAAAACAAMAAAAHAAAAAAARAAMAAAAGAAAAAAASAAMAAAAHAAAAAAADAAMAAAAGAAAAAAAEAAMAAAAHAAAAAAAFAAMAAQAAAAAADgAGAAMAAQAAAAAADgABAAgAAQAAAAAADgABAAcAAQAAAAAADgASAAgAAQAAAAAADgALAAUAAQAAAAAAEgALAAYAAQAAAAAAEgA=")
tile_set = ExtResource("3_f7qjl")
navigation_enabled = false
metadata/_edit_lock_ = true
[node name="Actors" type="Node2D" parent="Tilemaps"]
metadata/_edit_lock_ = true
[node name="EnemySpawners" type="Node2D" parent="."]
[node name="RogueliteEnemySpawner6" type="Marker2D" parent="EnemySpawners"]
position = Vector2(201, 92)
script = ExtResource("5_f7qjl")
Enemy = ExtResource("7_wtdf1")
[node name="NavigationRegion2D" type="NavigationRegion2D" parent="."]
visible = false
navigation_polygon = SubResource("NavigationPolygon_f7qjl")
[node name="PlayerEnterDetector" type="Area2D" parent="."]
visible = false
collision_layer = 0
collision_mask = 2
[node name="CollisionShape2D" type="CollisionShape2D" parent="PlayerEnterDetector"]
position = Vector2(162, 94.5)
shape = SubResource("RectangleShape2D_wtdf1")
[node name="Features" type="Node2D" parent="."]
[node name="Chest" type="Marker2D" parent="Features"]
position = Vector2(281, 136)
script = ExtResource("7_hgeju")
MarkerTexture = SubResource("AtlasTexture_sbfh4")
SpawnChance = 10.0
[node name="Chest2" type="Marker2D" parent="Features"]
position = Vector2(40, 135)
script = ExtResource("7_hgeju")
MarkerTexture = SubResource("AtlasTexture_sbfh4")
SpawnChance = 10.0
[connection signal="area_entered" from="PlayerEnterDetector" to="." method="OnRoomEntered"]