cirnogodot/Resources/Weapons/IcicleGun.tres

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Text

[gd_resource type="Resource" script_class="WeaponResource" load_steps=5 format=3 uid="uid://b8apu0l5fm4k"]
[ext_resource type="Resource" uid="uid://jh2wkjcvm3yc" path="res://Resources/Bullets/icicle_gun_bullets.tres" id="1_sd6j2"]
[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="2_m8dps"]
[ext_resource type="AudioStream" uid="uid://cjg8r7bthkfsy" path="res://SFX/Laser_shoot 11.wav" id="2_r2tre"]
[ext_resource type="AudioStream" uid="uid://jsv3yjluv1au" path="res://SFX/Weapons/Reload_01.wav" id="2_sd6j2"]
[resource]
script = ExtResource("2_m8dps")
Name = &"Icicle Gun"
BulletData = ExtResource("1_sd6j2")
Priority = 1
AmmoPerShot = 1
RateOfFire = 0.1
BulletCapacity = 100
ReloadTime = 0.1
AutoReload = true
InfiniteAmmo = true
ItemKey = &"ICICLE_GUN"
AmmoKey = &""
BulletsPerShot = 1
SpreadAngle = 5.0
RandomSpread = 2.5
_rotationOffset = 0.0
ReloadSound = ExtResource("2_sd6j2")
ShootSound = ExtResource("2_r2tre")