cirnogodot/Scripts/Components/Actors/ActorModule.cs
2025-02-20 18:26:53 +01:00

10 lines
No EOL
260 B
C#

using Godot;
namespace Cirno.Scripts.Components.Actors;
public abstract partial class ActorModule : Node2D
{
public abstract void Init(Actor actor);
public abstract void Update(double delta);
public abstract void PhysicsUpdate(double delta);
}