cirnogodot/Scripts/Resources/Events/CameraTargetPlayerEvent.cs
2025-02-21 18:57:00 +01:00

30 lines
No EOL
547 B
C#

using Godot;
namespace Cirno.Scripts.Resources.Events;
[GlobalClass]
public partial class CameraTargetPlayerEvent : EventResource
{
protected bool _isComplete = false;
public override void Init(Node2D parent)
{
}
public override void Start(Node2D parent)
{
GameManager.Instance.CameraTargetPlayer();
_isComplete = true;
}
public override void UpdateEvent(double delta)
{
}
public override bool IsComplete()
{
return _isComplete;
}
}