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12 lines
No EOL
265 B
C#
12 lines
No EOL
265 B
C#
using Godot;
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namespace Cirno.Scripts.Actors;
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[Tool]
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public partial class FeatureMarker : Marker2D
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{
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[Export] public bool OverrideChance { get; set; } = false;
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[Export(PropertyHint.None, "suffix:%")]
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public double SpawnChance { get; set; } = 15d;
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} |