cirnogodot/Scripts/Components/FSM/Elevator/Descending.cs
2025-03-06 11:34:45 +01:00

18 lines
No EOL
562 B
C#

using System.Threading;
using System.Threading.Tasks;
using Cirno.Scripts.Enums;
using Godot;
using GTweens.Builders;
using GTweens.Tweens;
using GTweensGodot.Extensions;
namespace Cirno.Scripts.Components.FSM.Elevator;
public partial class Descending : ElevatorMovementState
{
public override ElevatorState StateId => ElevatorState.Descending;
protected override Vector2 StartingPosition => MainObject.Top;
protected override Vector2 EndingPosition => MainObject.Bottom;
protected override ElevatorState EndState => ElevatorState.Bottom;
}